Dynasty
Space Core
- Joined
- Jul 2, 2004
- Messages
- 4,976
- Reaction score
- 17
Maybe its just me, I dunno.
It just seems Ive collected a ridiculous collection of games over these past 6 months (mainly because Im abroad so I havent actually played any of these games on the list yet as I havent returned home since leaving, and susequently have had nothing to spend my money on as theres ***k all you can buy out here);
Mass Effect 2
Bioshock 2
Saboteur
Final Fantasy 13
Bayonetta
God Of War Collection
Demon's Souls
Bad Company 2
Just Cause 2
Red Dead Redemption (maybe)
I look at that list and see some truly great games, but then I think 'Holy ***t, HOW many hours of gameplay are there in that list!?!? I cant see myself getting through them all this year.'
Combine a new job out of Uni and UK work hours (albeit flexi-hours in the UK office where you can come in at 7:30-8am and leave..well..whenever you want within reason as long as you make up for it), its going to be harder to get through that list then it was at Uni when you had all the time in the world.
I seem to have this habit of taking a collection of games, trading them in and replacing them with the latest games. Then next year, I'll do it all over again, sometimes twice in one year.
So I ask, can we have too many games at times? Or more to the point, do some of us just buy a huge collection and ride it out till the end of the year when the big-hitters get released in September and around Xmas?
Are game developers just crapping out games too quickly?
Look at the list of truly awesome games THIS YEAR ALONE, and we're barely 5 months in;
Bayonetta
Final Fantasy 13
Bioshock 2
Bad Company 2
Just Cause 2
God Of War 3
Theres...ATLEAST 300 hours of gameplay JUST IN THAT LIST.
FF13 is a good 100 hours if you want it to be.
Bad Company 2 will consume my FPS Multiplayer side which is countless hours of gameplay
Just Cause 2 is an open-world of mass destruction which will take the course of my natural life to get 100% in.
Its ridiculous!
So many games are adding value in terms of how many hours you spend on them, which is ***king great I think, and its about time. I hate linear games, I want that freedom. But at the same time, release them further apart surely? I know the developers arent all working together and that its all business, but surely they must realise that releasing a huge open world game from the likes of Rockstar (Red Dead Redemption) should have its release date reconsidered when they see something Just Cause 2 coming out with SOOOOOOOOOO many things to blow up on one of the biggest bits of land in a game ever released (takes you almost an hour to drive across it).
I know they want to make profit and alike, but dont the vast majority of gamers simply not have the time to burn through one huge game before the next one comes out, therefore cotemplating their next purchase, reducing developer's profit margins?
It just seems Ive collected a ridiculous collection of games over these past 6 months (mainly because Im abroad so I havent actually played any of these games on the list yet as I havent returned home since leaving, and susequently have had nothing to spend my money on as theres ***k all you can buy out here);
Mass Effect 2
Bioshock 2
Saboteur
Final Fantasy 13
Bayonetta
God Of War Collection
Demon's Souls
Bad Company 2
Just Cause 2
Red Dead Redemption (maybe)
I look at that list and see some truly great games, but then I think 'Holy ***t, HOW many hours of gameplay are there in that list!?!? I cant see myself getting through them all this year.'
Combine a new job out of Uni and UK work hours (albeit flexi-hours in the UK office where you can come in at 7:30-8am and leave..well..whenever you want within reason as long as you make up for it), its going to be harder to get through that list then it was at Uni when you had all the time in the world.
I seem to have this habit of taking a collection of games, trading them in and replacing them with the latest games. Then next year, I'll do it all over again, sometimes twice in one year.
So I ask, can we have too many games at times? Or more to the point, do some of us just buy a huge collection and ride it out till the end of the year when the big-hitters get released in September and around Xmas?
Are game developers just crapping out games too quickly?
Look at the list of truly awesome games THIS YEAR ALONE, and we're barely 5 months in;
Bayonetta
Final Fantasy 13
Bioshock 2
Bad Company 2
Just Cause 2
God Of War 3
Theres...ATLEAST 300 hours of gameplay JUST IN THAT LIST.
FF13 is a good 100 hours if you want it to be.
Bad Company 2 will consume my FPS Multiplayer side which is countless hours of gameplay
Just Cause 2 is an open-world of mass destruction which will take the course of my natural life to get 100% in.
Its ridiculous!
So many games are adding value in terms of how many hours you spend on them, which is ***king great I think, and its about time. I hate linear games, I want that freedom. But at the same time, release them further apart surely? I know the developers arent all working together and that its all business, but surely they must realise that releasing a huge open world game from the likes of Rockstar (Red Dead Redemption) should have its release date reconsidered when they see something Just Cause 2 coming out with SOOOOOOOOOO many things to blow up on one of the biggest bits of land in a game ever released (takes you almost an hour to drive across it).
I know they want to make profit and alike, but dont the vast majority of gamers simply not have the time to burn through one huge game before the next one comes out, therefore cotemplating their next purchase, reducing developer's profit margins?