Vulture117
Newbie
- Joined
- Sep 13, 2005
- Messages
- 80
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- 0
Hey guys
Well you know how there are blood splats on models (eg. all source games) i was wonderin is it posible to make normal maps like that so when shot it will give the ilusion of being blown apart?
Im asking this because I am working on a model of an arachnid (from starship troopers) and i want to try and get it ingame and it would make it all the more authentic if it got totaly messed up when it gets blasted at.
Here are some pics
http://img361.imageshack.us/img361/9613/bug61gy.jpg
http://img361.imageshack.us/img361/4338/bug59im.jpg
http://img361.imageshack.us/img361/3071/bug46zl.jpg
The first one has a polycount reading on it so give me some feedback if my models ok or not and if the polies are too high.
Thanks
Well you know how there are blood splats on models (eg. all source games) i was wonderin is it posible to make normal maps like that so when shot it will give the ilusion of being blown apart?
Im asking this because I am working on a model of an arachnid (from starship troopers) and i want to try and get it ingame and it would make it all the more authentic if it got totaly messed up when it gets blasted at.
Here are some pics
http://img361.imageshack.us/img361/9613/bug61gy.jpg
http://img361.imageshack.us/img361/4338/bug59im.jpg
http://img361.imageshack.us/img361/3071/bug46zl.jpg
The first one has a polycount reading on it so give me some feedback if my models ok or not and if the polies are too high.
Thanks