Can't remember name of 2 old DOS games...

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Okay so I was trying to remember the name of two old DOS games I used to play as a kid.

One was level after level of these maze-like areas that had Cobra snakes running around, and you had to collect red rubys everywhere, once you got them all a door would appear on the level and you had to get to it to move on. Pyramid something is coming to mind...


The other is going to be more vague. I remember you controlled a character that would go around the levels and there were lots of monster/creatures. The graphics were very very old-school, but it was fun. I remember something about being able to remove parts of the walls/terrain after hitting them a few times. I seem to recall the majority of creatures were almost gargoyle/demon-esque? It was a top down perspective type of game.... ugh really vague... also maybe or maybe not... i think you had to kill every enemy in each level to advance?
 
so after browsing around for ages I found the second one that i was vague about.

It was the original Catacomb!


..and the first was The Pyramids of Egypt..


/nevermind hah figured it all out

Funny that now that i know who they are years later Pyramids of Egypt was made by John Romero and Catacomb by John Carmack
 
Okay so I was trying to remember the name of two old DOS games I used to play as a kid.

One was level after level of these maze-like areas that had Cobra snakes running around, and you had to collect red rubys everywhere, once you got them all a door would appear on the level and you had to get to it to move on. Pyramid something is coming to mind...


The other is going to be more vague. I remember you controlled a character that would go around the levels and there were lots of monster/creatures. The graphics were very very old-school, but it was fun. I remember something about being able to remove parts of the walls/terrain after hitting them a few times. I seem to recall the majority of creatures were almost gargoyle/demon-esque? It was a top down perspective type of game.... ugh really vague... also maybe or maybe not... i think you had to kill every enemy in each level to advance?
Both remind me of God of Thunder
 
MS Dos was awesome. So many fond memories :)
 
I <3 DOS. Back when the 386 was current, there was this wonderful Zen state of writing assembly code and knowing that you were in 100% full control of your machine and that it wasn't doing a single thing you didn't explicitly tell it to. No compilers putting their spin on your code, no fancy OS doing context switching behind the scenes or keeping your code from doing anything that's physically possible to do on your machine, at the chip level no out-of-order processing or branch prediction.
 
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