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Demaratus
Guest
I've decided to do a map with a cathedral in it. Cathedrals are quite big. Using the dimensions for the cathedral in Cologne, I've come up with a rough box (this is just the main part, and not the towers or the transept) 15,372 x 12,600 x 36,288 inches in size.
That, my friends, is enormous, and takes up basically half of the default grid Hammer gives you. My question is how do I scale things so that I can work with the true cathedral's dimensions and not simply make a smaller version of it? I remember Valve mentioning scaling when asked about doing something like BF1942 size maps, but I don't know how to do that.
That, my friends, is enormous, and takes up basically half of the default grid Hammer gives you. My question is how do I scale things so that I can work with the true cathedral's dimensions and not simply make a smaller version of it? I remember Valve mentioning scaling when asked about doing something like BF1942 size maps, but I don't know how to do that.