Cell: First Pictures

A big revolution's gonna be quantum computers. Might be a bit of a wait, but the idea of the speed of them blows me away.

There's an Internet encryption code that's regarded as the best available. All trying to decrypt it at once, it would take 260 of todays top end computers eight times the age of the universe to crack it.

Mr Quantum will be able to do it in four minutes.
 
I'm not sold on a damn thing from Sony. They dropped the ball with that "emotion engine" crap. Complete garbage. Although they clearly don't have the sales...the XBox and GameCube blow it out of the water performance-wise.

And once again...Sony is the only company tooting their horn. Everyone else is keeping quiet and playing their cards like hard-ass veterans. Sony is so full of shit it makes me sick. Even though the PS3 will probobly outsell them, I'm far-more excited for the Revolution and XBox 2.
 
Prince of China said:
What will the new Xbox system have? Will it measure up to PS3's Cell?

Source: http://www.mikeshardware.co.uk/

Sony Playstation 3 is expected to be released in 2006. The PS3 will feature an IBM processor based around IBM's 'Cell' architecture and a GPU from nVidia. The processor is expected to be based around a 0.10um, SOI, copper interconnect process giving teraflops of floating point performance and low power usage. Storage is expected to come in the form of BlueRay disks. The on-board graphics are based around a custom version of nVidia's NV5x GPU, offering around 50 times the performance of the Graphics Synthesizer in the PS2.

Microsoft X-Box 2 is expected to be released in 2006. The successor to the X-Box is expected to contain 3 x IBM PowerPC CPUs, ATI graphics hardware and a SiS chipset. The three 64-bit processors are based around the PowerPC 976 core. Each processor is a dual-core design based on IBM's POWER5 architecture and will be built using a 65nm process. The 3 Dual Core 64-bit processors will allow the X-Box 2 to simultaneously handle 6 threads. The ATI graphics hardware will be based around ATI's R500 core which will fully support DirectX 9 Pixel and Vertex Shader V.3 and probably DirectX 10. The graphics chip also contains embedded DRAM to allow an extremely high memory bandwidth. X-Box 2 is expected to feature 256Mb of memory.
 
clarky003 said:
Duel core P4's anyone...

http://www.halflife2.net/forums/showthread.php?t=71545,

dun duh.. duh! PC's in 2005 = 2x faster, there going to close on 8 - 10 gig Processors's :o.

I thought id link this, just to comfort PC users. remember now, everything moves along with each other, it just so happens its all looking good , PS3, Xbox 2 , woot

Why would you try and approach a technological conversation when you have little to no understanding of it? GHz and clock frequency in general have hit a stand still. People will move on to multi-core chips then finally when multi-cores get a bit to exagerated will then find a way to go onward with high fequencies. For now we'll only see minimal frequency increases with each CPU Intel and AMD approach. It will be roughly 5 years before we see a 8 or even 10 GHz Frequency, which even then i doubt.

Now onto the stupid people who were saying the Ps3 will have little to no 3rd party developer support. If you think the Cell will have a hard time being programmed for, wait until you hear about the XBox 2's 3 distinct CPU's, with some sort of advance hyper threading. Now software programmers dont really like hyper threading as it is, let alone when you have 3 CPU's you have to worry about.

IBM has touted the Cell will be alot easier to program for then most people think. The Cell's multi-core design is unified, plus the Power core basically oversees Who(the SPE's) does what(pieces of code). You could assign the Physics engine code to 4 of the 8 SPE's in one of the Cell's, the Power Core then sends the information to those CPU's evenly making sure not to strain one while another is under-working. then you have the rest you can do what ever else with.

Also just for the record, Sony might put 2, 3, or even 4 Cells into the Ps3. Each Cell is capable of 256 GFLOp/s(Floating Point Operations Per Second). Top end Intel and AMD CPU's of today barely reach mid to high 20's. This should give you a better outlook on how fast this thing is. Everybody is moving to Multi-core designed CPU's, the Cell is just the same, only taken to a much great power level. Grid Technology is next big thing, the developers will be forced to learn how to manage with 64-bit multi-core designed CPU's, thats where every CPU maker is going.

Add all this to Extremely Fast XDR RAM and Bus, Blu-Ray, AND nVidia GPU. Plus a new article came out today saying the Ps3 will have 512MB's of RAM, im not sure if its true, but it was on gamespot.
 
operative x said:
what is the "emotion engine"?

Emotion chip, engine...something like that. It was the PS2s primary processor.

Hopefully all Sony's talking actually adds up to something this time.
 
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