Chaos Theory moves....

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To anyone whos got the demo, or just loves the game and researches it all the time...
Is anyone impressed by the new moves, everytime you attack a NPC by close combat you have to attacks, the lethal attack and the knock out. This is ok i supose but are you gunna use these all the time, youre just gunna knife people up all the time?

I mean the game aint changed that much, about 11 or 12 new levels, which is abit short so youre just gunna end up on the multiplayer all the time. It says that the single player levels are replayable, but how many times, you cant do each level completely different every time.

So really theres new levels and a new piece of hardware, the knife, so really shouldnt they just give you some kinda expansion, wouldnt it be easier. Ubisoft are also planning a fourth splinter cell, which should be made by the end of this year, maybe they should stop and think about it rather than churning out more and more games, just make a completely new game which is totally 100% improved rather than splinter cell 2.5
 
Try getting 100% on the game, that is a challenge, and without knocking anyone out or getting alerts.
 
I suppose that am gunna play it for dun first, then play it stelth like, then assault like. But how many times can you play it, ive got the second one and i love it, but i never play it because its the same thing over and over
 
Well, COOP will be expanding the life of this game by quite a bit. I heard a coop mission can last up to an hour :O

"Missions can range anywhere from 60-90 minutes in length depending on your skill and that of your teammate." - Teamxbox review

And the moves you can do in coop are awsome :D

Check this video out, it shows you the first 10mins of coop :D:

http://www.xboxyde.com/news_1423_en.html
 
big_king_frosty said:
To anyone whos got the demo, or just loves the game and researches it all the time...
Is anyone impressed by the new moves, everytime you attack a NPC by close combat you have to attacks, the lethal attack and the knock out. This is ok i supose but are you gunna use these all the time, youre just gunna knife people up all the time?

I mean the game aint changed that much, about 11 or 12 new levels, which is abit short so youre just gunna end up on the multiplayer all the time. It says that the single player levels are replayable, but how many times, you cant do each level completely different every time.

So really theres new levels and a new piece of hardware, the knife, so really shouldnt they just give you some kinda expansion, wouldnt it be easier. Ubisoft are also planning a fourth splinter cell, which should be made by the end of this year, maybe they should stop and think about it rather than churning out more and more games, just make a completely new game which is totally 100% improved rather than splinter cell 2.5
Considering what they've got to work with, can you really think of much else to add to the game to make it a 'worthy' sequel? They've got to add things keeping in mind that this is a stealth-oriented game, which leaves them with a small selection. The levels in the game are now longer than the previous two, and offer multiple routes of play throughout - so really, you can play them differently each time, especially considering you have slightly more direct methods of approach like the shotgun. If the formula ain't broke, why fix it?
 
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