CptStern
suckmonkey
- Joined
- May 5, 2004
- Messages
- 10,303
- Reaction score
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Crave Entertainment's The Bible Game casts players as contestants on a game show, answering questions on anything from Noah's Ark to David and Goliath.
"Wholesome fun" say the makers, who hope it will encourage families to play together when it is released for the PlayStation 2 and GameBoy Advance in October.
Industry experts, however, are not convinced."
source
Rev Bagley began his mission back in 1996, when investors turned down his first-person Christian shooter, Catechumen.
"Investors took Rev Bagley more seriously after Columbine
Only after the Columbine school massacre in April 1999, in which killers Eric Harris and Dylan Klebold claimed inspiration from violent video games, did the money start coming in.
To date his company N'Lightning Software has sold some 80,000 copies of Catechumen for the PC in the US, UK, Australia, Holland, Germany, Sweden and Denmark. "
"No blood, no guts, no gore," says Rev Bagley. "What we want are emotionally full games that don't just rely on adreneline.
"We are trying to build the genre of Christian gaming. People are tired of having these violent, demonic games dictating to their kids."
while definately not my cup of tea at least they're being somewhat realistic ...sort of:
"Simply forbidding our children from playing video games is not the answer," says Rev Bagley.
"We have to give them quality alternatives that match the excitement of secular games while promoting Christian values - without the violent or sexually explicit content."
this line is a bit disturbing but hopefully these christian groups will set their sights on developing alternatives instead of banning games
"We are trying to build the genre of Christian gaming. People are tired of having these violent, demonic games dictating to their kids."
when do parents take some of the responsibility for exposing their kids to "violent, demonic games"?
"Wholesome fun" say the makers, who hope it will encourage families to play together when it is released for the PlayStation 2 and GameBoy Advance in October.
Industry experts, however, are not convinced."
source
Rev Bagley began his mission back in 1996, when investors turned down his first-person Christian shooter, Catechumen.
"Investors took Rev Bagley more seriously after Columbine
Only after the Columbine school massacre in April 1999, in which killers Eric Harris and Dylan Klebold claimed inspiration from violent video games, did the money start coming in.
To date his company N'Lightning Software has sold some 80,000 copies of Catechumen for the PC in the US, UK, Australia, Holland, Germany, Sweden and Denmark. "
"No blood, no guts, no gore," says Rev Bagley. "What we want are emotionally full games that don't just rely on adreneline.
"We are trying to build the genre of Christian gaming. People are tired of having these violent, demonic games dictating to their kids."
while definately not my cup of tea at least they're being somewhat realistic ...sort of:
"Simply forbidding our children from playing video games is not the answer," says Rev Bagley.
"We have to give them quality alternatives that match the excitement of secular games while promoting Christian values - without the violent or sexually explicit content."
this line is a bit disturbing but hopefully these christian groups will set their sights on developing alternatives instead of banning games
"We are trying to build the genre of Christian gaming. People are tired of having these violent, demonic games dictating to their kids."
when do parents take some of the responsibility for exposing their kids to "violent, demonic games"?