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In comparison with the general high quality of Half-Life 2's design (read "Raising the Bar"), the City17 view from the Citadel is very disappointing.
Making it look consistent could have been done with relative ease using an appropriate satellite image of a European city and some simple Photoshop manipulation.
Well I had no idea City 17 was our capital city .
I'll have to go see the crater left from the citadel meltdown
I'm taking my copy back to the shop. This is unnaceptable.
New York is not capital of US Wash...
I'm taking my copy back to the shop. This is unnaceptable.
In fact, the focus of the elevator ride is much more on the sunrise than on the darkened city. It might not have met your expectations, but it seemed fairly evident that the point wasn't to remind you how awful the ground is, but to emphasize how peaceful it on top of the tower, which fits thematically with Breen's disconnect from the problems of the people.
It appears that I was the only person who just went "Ooooh, purdee"
I do think he is having trouble accepting the level's geometry.
Yes, exactly.
This board needs a special quarantine forum for really ****ing stupid threads.
But this isn't a bug or graphics problem, unless you count the texture resolution which isn't any lower than usual.
If lots of people feel the same way, as suggested by this thread, it is.
I guess some people just don't have as such high standards.