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Moto-x_Pat said:No dude, the boats and submarines are not operational anymore (please not the huge holes and ripped off parts on them), therfore the were thrown in the Zvezda Shipyard's Scrap yard. Jeez, pay attention...I have been explaining the whole thing over the last three pages.
Didymium said:Just look at the pics and videos! That is obviously a big dryed out sea. I never said the boats were operational. I just wondered where this dryed out sea would be.
Didymium said:Ok then. Forget about the junkyard. I'm still wondering what that dryed out sea is. Look at the movie where he's driving around with the buggy.
Sulkdodds said:Who says it was their starting point?
Such "secret cities" were known only by a postal code, identified with a name and a number. Originally, the number following the city was the distance in kilometers the facility was located from the city. In practice, the numbers were in some instances arbitrarily assigned, and changed from time to time, to obscure the actual location of the installation. Thus, the All-Russian Scientific and Research Institute of Experimental Physics (VNIIEF) was initially known as Arzamas-60, a postal code designation to show that it was 60 km from the city of Arzamas. But the "60" was considered too sensitive, and the number was changed to "16." In 1947 the entire city of Sarov (Arzamas-16) disappeared from all official Russian maps and statistical documents. The facility has also been known Moscow-300, the town of Kremlev, and Arzamas-75. Zlatoust-20 is probably the same as Zlatoust-36, and Kurchatov-21, Moscow-21, Moscow-400 and Semipalatinsk-121 are almost certainly the same as Semipalatinsk-16.
The "secret cities" share these characteristics, but they were separated from other urban areas, self-contained, and protected by fences and guard forces. The secret cities require a special permit for entrance, and are usually surrounded by a concrete wall. Personnel working in the Soviet nuclear complex were under heavy surveillance by the KGB, and underwent an intensive screening process, and their activities were closely monitored. Soviet-era control systems relied heavily on keeping personnel and materiel in secret cities and facilities, closely monitoring nuclear industry personnel, and severely punishing control violations.
Why would they act as if the city would be radeoactive to scare people away?, To my knowledge the number city's (City 14 and City 17) are places where the survivors of the Xen invasion can go to protected by the combine against things like; headcrabs, zombies, and other xen creeps.clarky003 said:maybe valve are twisting the real life story of the city being radioactive, to their story of it being a complete coverup (the radioactivitness),in order too keep people away from the real events taking place, eg the xen and combine infiltration.. dunno if anyones suggested that already? sortof tieing it in with real world events to make it seem plausable that their story has 'actually happened', black mesa and all that
Exept in hl2 they are at the bottom on the dried up lake wich makes me believe that something drained down the river, or maby something is stealing all the earth's recources like water. who knows!Moto-x_Pat said:Trust me, it's in Russia. My dad knows about the Russian Zvezda shipyard and he says that there are nuclear submarine carcasses just floating in the shipyard, waiting to sink...just like in HL2.