S
Scott
Guest
Hello Ladies and Gentlemen,
First, I would like to introduce myself. I am Scott Brown, Project Leader and Head of Public Relations for a Half-Life 2 Modifcation called Clash of the Ages. I have come to you today in search of some much needed help for my modification. But before I get into all of the details of our needs, I would like to post some general informations about the modification.
Clash of the Ages is a revolutionary modification for the Half-Life 2 platform introducing a brand new approach to real-time strategies. The game centers in on five different ages, each respectively distinct from one another, based loosely on the history of the world dating as far back as the Medieval Age up to the Modern Age. Embarking on a journey through the eyes of one of the three different factions, among them the Grecko-Romans, the East Asians, and the Euro-Americans, the player faces challenges such as gathering resources, accomplishing missions, and conquering the enemy in order to evolve to the next age, bringing technology and considerable advancements, helping each faction into becoming victorious.
But Clash of the Ages is not about managing resources or sending dozens of troops fight enemies across usual RTS maps, it puts the player in the skin of the soldiers on the field, the engineers building the constructions, and the archers attacking their adversaries. This new concept makes game play far more interesting where tactics and military planning become important facets of the game, and where teamwork becomes an even more valued aspect of triumph.
Clash of the Ages offers a wide spectrum of new ideas, and a team with loads of talent. What defines CotA from any other modifications, is its unique perspective of bringing history to life, and its overall dedication at maintaining both quality and enjoyment to this exhilarating new concept.
If you would like to read our full design document, please go here.
Also, here is some media that the team has released over the time that the modification has been created.
.45 1911 Pistol
Howitzer Seige Weapon
Short Sword
VP70 Automatic Pistol
Yatagan Embroidered Sword
Also, here are some tunes that we have released within the past month.
Central Dogma : Redux
Horizon of Eternity
Souvenir de Chine
Untitled
As for the reason I have come to you today, I am in desperate need of Skinners and Animators. The person who is applying for the position must submit a full portfolio with renders of past works, and I summary of past works that you have done. If you fit the requirement for one of these spots, please send me an e-mail at [email protected].
Thank you for time, and have a nice day.
Scott Andrew Brown
Clash of the Ages Project Leader
www.CotAMod.com
[email protected]
First, I would like to introduce myself. I am Scott Brown, Project Leader and Head of Public Relations for a Half-Life 2 Modifcation called Clash of the Ages. I have come to you today in search of some much needed help for my modification. But before I get into all of the details of our needs, I would like to post some general informations about the modification.
Clash of the Ages is a revolutionary modification for the Half-Life 2 platform introducing a brand new approach to real-time strategies. The game centers in on five different ages, each respectively distinct from one another, based loosely on the history of the world dating as far back as the Medieval Age up to the Modern Age. Embarking on a journey through the eyes of one of the three different factions, among them the Grecko-Romans, the East Asians, and the Euro-Americans, the player faces challenges such as gathering resources, accomplishing missions, and conquering the enemy in order to evolve to the next age, bringing technology and considerable advancements, helping each faction into becoming victorious.
But Clash of the Ages is not about managing resources or sending dozens of troops fight enemies across usual RTS maps, it puts the player in the skin of the soldiers on the field, the engineers building the constructions, and the archers attacking their adversaries. This new concept makes game play far more interesting where tactics and military planning become important facets of the game, and where teamwork becomes an even more valued aspect of triumph.
Clash of the Ages offers a wide spectrum of new ideas, and a team with loads of talent. What defines CotA from any other modifications, is its unique perspective of bringing history to life, and its overall dedication at maintaining both quality and enjoyment to this exhilarating new concept.
If you would like to read our full design document, please go here.
Also, here is some media that the team has released over the time that the modification has been created.
.45 1911 Pistol
Howitzer Seige Weapon
Short Sword
VP70 Automatic Pistol
Yatagan Embroidered Sword
Also, here are some tunes that we have released within the past month.
Central Dogma : Redux
Horizon of Eternity
Souvenir de Chine
Untitled
As for the reason I have come to you today, I am in desperate need of Skinners and Animators. The person who is applying for the position must submit a full portfolio with renders of past works, and I summary of past works that you have done. If you fit the requirement for one of these spots, please send me an e-mail at [email protected].
Thank you for time, and have a nice day.
Scott Andrew Brown
Clash of the Ages Project Leader
www.CotAMod.com
[email protected]