When Valve makes the AI to Half-Life 2 how do they do it?
I really cant understand how they can make this "person" and teach the "npc" to use the gravity around him, uses guns, etc etc...
How does the code for the AI looks like... Can someone just answer in a short way... Im not a coder Im a leveldesigner so im not so bright when it comes to this things!
thx
I really cant understand how they can make this "person" and teach the "npc" to use the gravity around him, uses guns, etc etc...
How does the code for the AI looks like... Can someone just answer in a short way... Im not a coder Im a leveldesigner so im not so bright when it comes to this things!
thx