Colin McRae Dirt Demo on XBL Marketplace TOMORROW!!!

lePobz

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:D

Topic says it all ... I can't wait. It'll no doubt be tomorrow night, but still ... it's going to be mindblowing.
 
GODDAMNIT.

No, **** YOU, I'm gonna bitch damnit. How do you like your shitty thread now, non-crashers? Sorry, are my three shiny red lights distracting you from the pretty HD-y goodness? Keeping your Xbox Live subs nice and warm, are ya? Not regretting having paid for a full year and only actually being able to use it for the few measly months your console ISN'T in a goddamn factory being tinkered with to do GOD knows what so it can hold out for maybe another few weeks until the next inevitable yet unexplainable system ****-out? WELL GOOD FOR YOU.

Oh, but don't worry about me, I'll be fine as long as I have my goooooooood friend the Microsoft Support helpline guy. I can't understand a ****ING WORD HE'S SAYING but we get along GREAT. He even knows my home address - atleast I hope he does, THIS TIME.

WHEEEEEEEEEEEEEE!!!





Phew. Alright, it's out of my system (crash, lol). But shit-damnit, I was actually looking forward to this game...

Lemme know how it is :(
 
I feel your pain, man ... i've been there ... tell Sanjay I say hi.
 
Aw man!!!! It's finally here. The best rally racing game ever made just got better? I can't wait to find out. I don't see how it couldn't be twice as good as the 2005 version.

W00t. wait, why am I excited. This is eventually coming to PC RIGHT? :angry:

yES!

Holy shit, I just came:
http://www.gametrailers.com/gamepage.php?id=4609
 
Aw man!!!! It's finally here. The best rally racing game ever made just got better? I can't wait to find out. I don't see how it couldn't be twice as good as the 2005 version.

W00t. wait, why am I excited. This is eventually coming to PC RIGHT? :angry:

yES!

Holy shit, I just came:
http://www.gametrailers.com/gamepage.php?id=4609

From what I hear, Richard Burns Rally is vastly superior in the realism department.

But I wouldn't know. ****ing game won't work on my PC :(
 
Need this game on my PC :D

Need a decent controller to play on my PC :D

Need a decent GFX card to play it well on my PC :D

That all costs money

D:
 
Need this game on my PC :D

Need a decent controller to play on my PC :D

Need a decent GFX card to play it well on my PC :D

That all costs money

D:

Logitech MOMO.

Only 80 USD. Loving mine.
 
Heh, you shouldnt use a wheel for rallying, you'll break it.
 
Codemasters has released a playable demo for Colin McRae: DIRT, allowing you to try out the next installment of the series which will be released on 15th June across all PAL territories for the Xbox 360 and PC, and later this year for the PlayStation 3. The demo contains a Crossover race with players competing against Colin McRae himself. Also, up to 100 players can compete for the record on the Sardinian rally stage at Mounte di li Conchi.
The PC demo is out simultaneously. :D

Ouch, almost 900 MB demo for what is probably short lived excitement.

I managed to somehow get onto one of the full servers.

I'm downloading it now, but probably will be in bed before it finishes. :/


woot Thursdays are my last day of the work week though. :D

From what I hear, Richard Burns Rally is vastly superior in the realism department.

But I wouldn't know. ****ing game won't work on my PC :(

Really? I've heard of this game. Force-Dynamics uses it in their Gforce simulator. Slipped under my radar somehow though. I didn't even know it was a game I could buy. I just ordered it for $12 with free shipping from Amazon.com.

This should be good. :E *rubs hands like a fly*
 
Who cares, it'll just play similarly to the previous ones.

Yeah dude, it plays sort of like Pole Position and every 3D racing game ever made since.

The difference is, this is probably one of the most - if not the most refined dirt racing experiences ever released to the public, featuring the latest graphics, sound, and gameplay technologies available.

I love the texture resolution, the new car models, the intricate car model damage with slow motion, the new tracks, the incredible user interface, the really high resolution textures, the greater than HD resolution, the improved tire skid and scrub sounds, the dust effects, the new tracks, etc. I love how the camera goes with the suspension now.
 
I love the texture resolution, the new car models, the intricate car model damage with slow motion, the new tracks, the incredible user interface, the really high resolution textures, the greater than HD resolution, the improved tire skid and scrub sounds, the dust effects, the new tracks, etc. I love how the camera goes with the suspension now.
Notice you mention nothing about the gameplay. Which is exactly what I said.

NEW SCRUB SOUNDS SWEEEEEEEET!!!!!!!!!! 65 DOLLAS!!11

Apart from new graphics this will be nothing majorly new.
 
I really hope Sega Rally wipes the floor with this one. I don't like that Colin McRae...:flame:
 
ITS SO UNFAIR
I'm stuck at work all day ... I need to get my ass home to download this demo. :(
 
ITS SO UNFAIR
I'm stuck at work all day ... I need to get my ass home to download this demo. :(
I tested the PC version of the demo that I downloaded from www.gamershell.com (Thanks for the bandwidth, have some traffic!) with no registration, and no wait, and at a great speed. I'm not sure if there are any differences from the 360 version.

Basically, this is everything my favorite rally racing game had and tons more.

The graphics are just phenomenal. When I took the Lancer for a spin through the dusty track, it was the closest I've ever been to actually doing it.

When you drive these cars from the cock-pit view, it will blow your mind.

All of the various effects you've ever seen in a racing game come together and combine to make this the Ultra experience. Some of the damage effects have been witheld from the demo, but I've seen gameplay demos, and they are the best I've seen, especially when you collide with things like wooden structures, the wood even splinters into shards. Basically, the realistic damage option is disabled, so thats that. There is rookie and ameture, which make damage hurt your car as opposed to rookie, your car is invincable.

The sounds were great. It's just what you expect turbo charged race cars to sound like. Can't wait to drive the Citreons...

The user interface/menu screens was similar to 2005, but this time, it's even better. It's a really high quality presentation that has to be witnessed.

It also features some stat tracking, like while the tracks are loading, it does some visual shit, showing you some of your records, like total driving time, biggest jump, etc. This is cool.


I tried the 3 different cars - The Mitsubishi Lancer, An open-wheel dirt buggy, and the Subaru World Rally Car

.of note, the game was already set up to use the Xbox360 controller, which is nice, being that this is a PC game. The controller did seem to be perfect for this game.

.this game seems perfect for a steering wheel, but the analog stick is just like controlling those console racing games.


I tried the Subaru first, and driving on the streets up some windy cliff was pretty cool. The graphics were right on. I collided with the side-rail barrier along the road and the impact was very realistic - even the railing bent in, in the shape of my car!

But there are plenty of road racing games available if I wanted to drive on the road first...

I really wanted to try the Dirt though!

Then I tried the open wheel car. This is good stuff here. You're going to like it. The physics, handling, graphics, sounds, tracks, views, and everything else is really good. this part of the demo was a race against other cars, and it performed well, considering all of the other cars on the screen, and my graphics setup.

.Lastly I tried the Mitsubishi lancer. in the demo, this car takes on some windy and dusty rally road. This was my favorite. I really tore this track up. I was hauling ass. I did sideswipe a rocky edge, and drive head-on into something, which flung glass everywhere, but my windshield was still spiderwebed, and I made it to the finish line.

.each car has alternate paint schemes this time that you can choose from any time you select a vehicle. :D)

It's just like my old favorite, ColinMcRae Rally 2005, except improved in every single detail. Everything.

I think I'll reserve this game. Codemasters usually does us right and doesn't ask the usuall full price for their games. Hopefully this will be the case. I'll be more than happy to pay $40 for the full version of this *cross fingers* (PC VERSION!)

The only bad thing I noticed was that the cars seem to stop faster than I would think is realistic. But, thats OK, that just means I can go faster without worrying about that hair-pin turn coming up. :)

I didn't try the online mode yet, but it looked like it was available. :D

Disclaimer:
If you didn't like their previous games, or don't like racing games, your still not going to like this game, OK?

The demo is pretty big, but it's cool to leave installed, and play any of those 3 cars again at any time. Each car seems to get one track to try. It even saves all of your stats and preferences.
 
It's downloading on my 360 now. M$ servers are getting properly hammered though :(
 
I tried the online mode. created a user name and password, and off I went without a hitch.

Online mode felt nearly as smooth as offline. I raced 4 times.

I can tell you that the other cars are not shown. It was simply an online time trial competition really. Disapointing, but I would hope that the full game features RACING!

Yes, I don't see how they could not include RACING! I should like to collide with lesser drivers and pummel them into oblivion off of a dangerous cliff or into a pointy obstacle.

And pass them. Passing is good.

lol
 
I tried the online mode. created a user name and password, and off I went without a hitch.

Online mode felt nearly as smooth as offline. I raced 4 times.

I can tell you that the other cars are not shown. It was simply an online time trial competition really. Disapointing, but I would hope that the full game features RACING!

Yes, I don't see how they could not include RACING! I should like to collide with lesser drivers and pummel them into oblivion off of a dangerous cliff or into a pointy obstacle.

And pass them. Passing is good.

lol
You know that rally racing is with 1 car on the track to try and get the fastest time?
 
You know that rally racing is with 1 car on the track to try and get the fastest time?
There's more to rallying than that - you can have all the cars on a course, and CMR Dirt features another more american mode, where there's a whole load of dunebuggies on a dirt course. Hence the name.
 
I thought I had read that online mode would be just you on the track racing against the other guy's time, as Virus had described it. Too bad they would not let you race on the same track or at least adjacent tracks online.
I tried the demo (single player part) and it was awesome. I'm not a fan of the hardcore racing sims but this was great. I thought the handling was really easy to manage after just a few trial runs. I'll probably pick this one up.

Was quite odd, during one race the game started to freeze up and my monitor blacked out. I had thought my PC was restarting but just the GFX card messed up because I could hear the game continue in the background. hah
Was able to navigate the menus and quit the game. The display came on again once I got to the desktop. Not sure if it was an issue with my drivers or the game. Sorta expected though since it is just a demo before the final release.
 
I'll download this if the physics are realistic, and if it's not too arcadey.

The screenshots look rather arcadey :(

Yes, no?

There's more to rallying than that - you can have all the cars on a course, and CMR Dirt features another more american mode, where there's a whole load of dunebuggies on a dirt course. Hence the name.

Actually, I believe that's entirely WHY it's called rallying. You're just comparing times, not actually "placing" in a circuit race.

If it wasn't a time trial competition, then I believe it wouldn't be called "rallying".

IE it's entirely point to point, which is why 99% of the time they run it either one car at a time, or WRC style, where they space the cars like, 10 minutes apart.
 
I'd say the handling physics were solid. I'm sure they could have been a bit more accurate but then I'd probably spin out on turns too easily since I'm not actually in a car and feeling the road. Supposedly it does wind too.

Ah here is where I read that.
"...there's also a real-time physics engine which can be used to model air movements, everything will be affected by the wind: exhaust smoke, trees, foliage, trackside flags, rainfall and the vehicles themselves. A car will create an air rush wake that will have an effect on everything it passes and also generate a real-time slipstream."
 
I'd say the handling physics were solid. I'm sure they could have been a bit more accurate but then I'd probably spin out on turns too easily since I'm not actually in a car and feeling the road. Supposedly it does wind too.

Ah here is where I read that.
"...there's also a real-time physics engine which can be used to model air movements, everything will be affected by the wind: exhaust smoke, trees, foliage, trackside flags, rainfall and the vehicles themselves. A car will create an air rush wake that will have an effect on everything it passes and also generate a real-time slipstream."

Sounds like extreme bullshit to me :\

But I finally got Richard Burns Rally working :D

Insanely awesome game :D

Might DL this though, just for a bit of dirt run fun :)
 
I'll download this if the physics are realistic, and if it's not too arcadey.

The screenshots look rather arcadey :(

Yes, no?



Actually, I believe that's entirely WHY it's called rallying. You're just comparing times, not actually "placing" in a circuit race.

If it wasn't a time trial competition, then I believe it wouldn't be called "rallying".

IE it's entirely point to point, which is why 99% of the time they run it either one car at a time, or WRC style, where they space the cars like, 10 minutes apart.

I would like to race against other rally cars, even if it was just a 'ghost' image of their car. Otherwise, to me, there is no point in playing online. They could just do it like the xbox colin McRae 2005 where your time is uploaded and compared to others. This would be another cool ass option. I'd like to compete for the fastest times with everyone who has this game internet enabled.

As for the game being arcadey or sim. I'm not really sure since I've never done any rallying. I'd say it's somewhere in the middle. I got off work early. Going to play it now!:D
 
I would like to race against other rally cars, even if it was just a 'ghost' image of their car. Otherwise, to me, there is no point in playing online. They could just do it like the xbox colin McRae 2005 where your time is uploaded and compared to others. This would be another cool ass option. I'd like to compete for the fastest times with everyone who has this game internet enabled.

As for the game being arcadey or sim. I'm not really sure since I've never done any rallying. I'd say it's somewhere in the middle. I got off work early. Going to play it now!:D

If ghost racing isn't possible, then I won't even bother with this game :\

But I disagree. I'd LOVE to do say, a WRC season online, where they do a string of stages one by one, starting the drivers off in maybe 5 minute intervals, and then tally up all of your stages at the end of the day to see who wins.

That'd be so insanely awesome. Say the leader of the pack hits the first turn early, and shoots off into the grass, and hits a tree head on. The tail of his car is still sticking into the track.

Man in second is speeding down the track, hits the apex of the turn perfectly, sees that half the road ahead is blocked by the leaders car, changes his line last minute but still grazes the side of the leaders car, and struggles to regain control of his car.

INSANE HEART POUNDAGE?
 
As for the game being arcadey or sim. I'm not really sure since I've never done any rallying. I'd say it's somewhere in the middle. I got off work early. Going to play it now!:D
Yeah I bet it is somewhere in the middle. Not like NFS and probably not like the full fledged sims. But I think it's great fun. Been playing the 3 maps over and over tonight.
 
Sounds like extreme bullshit to me :\

But I finally got Richard Burns Rally working :D

Insanely awesome game :D

Might DL this though, just for a bit of dirt run fun :)


Let me put it to you like this - this is the closest thing to driving a race car I have ever seen.

If your computer can handle the graphics (I had to overclock mine to run smooth in high/ultra settings in 800x600), It looks real, it feels real, it sounds real. The graphics are basically like real footage that you control. My brain is smoldering from playing it. I just can't believe it's here! Photorealistic 3D graphics!

If you don't try for yourself, and play it a few times to let it soak in, and get a handle on the handling and control, they you either have one slow internet connection, or you are really retarded. :P

You keep saying you might d/l it, like it's not worthy - not good enough for you. You have to try it! :devil:

I've been driving the subaru since I got home from work. This game is a dream come true.

Oh, and yes, it's very fun.

You have to try it with headphones. It's REALLY immersive, and makes you feel like you are in the car.
 
Let me put it to you like this - this is the closest thing to driving a race car I have ever seen.

If your computer can handle the graphics (I had to overclock mine to run smooth in high/ultra settings in 800x600), It looks real, it feels real, it sounds real. The graphics are basically like real footage that you control. My brain is smoldering from playing it. I just can't believe it's here! Photorealistic 3D graphics at a high framerate with perfect control.

If you don't try for yourself, and play it a few times to let it soak in, and get a handle on the handling and control, they you either have one slow internet connection, or you are really retarded. :P

You keep saying you might d/l it, like it's not worthy - not good enough for you. You have to try it! :devil:

Oh, and yes, it's very fun.

That's a mighty tall claim to be making there. I haven't played this game yet, but try playing Live For Speed. I myself have never raced a car at all, but from the speeds I have driven a car at, I can say that Live For Speed is the most realistic driving game i've ever played, and others seem to agree with me :\

It was just a simple question really. I'm not making like ANYTHING. I'm just asking if it's arcadey or not, because i'm personally looking for a rally fix atm, so I could care less about an arcadey rally game.

From the videos i've been watching, it seems very arcadey :\
 
Yeah, Live for Speed is really nice. Although I can't compare how this demo is to my experience with LFS because I used to have a wheel but now I don't.

I need to get another. :\
 
Yeah, Live for Speed is really nice. Although I can't compare how this demo is to my experience with LFS because I used to have a wheel but now I don't.

I need to get another. :\

Speaking of controls, I've already stated that I'm using the 360 controller in my PC.

I just noticed that my 360controller was rumbling! This is the first time any game (and I have many, and always turn on vibration, but it never works) has made the vibration in my controller activate.

I don't know for sure if it's something with the game, because I had been messing with the 360 controller drivers, and uninstalled it, then installed the latest driver from windows update service.

Anyone else using this controller for this game?
 
There is a vibration setting within the demo. I think I saw it when I went to the menu while in a race. Of course it was grayed out for me.
 
There is a vibration setting within the demo. I think I saw it when I went to the menu while in a race. Of course it was grayed out for me.

Well no, I'm saying that I never adjusted any settings for controlls. I simply had mine plugged in when I launched the game. It is already set up perfectly, and this is the first game that has made the vibration to work.

It doesn't work with any other game at all with this controller for some reason. I blame Microsoft for a shitty driver. Maybe they have updated their driver recently, or maybe it has something to do with the way codemasters programed it.

I can't say for sure because I have a new OS, and had to re-install many things, and I downloaded the 360 driver that was available a few days ago from Windows Update.
 
This looks absolutely f***ing unbelievable on my 40" LCD. The second in-car view rocks, as does the damage. Clip a rock at 100mph and you know about it :D
 
liked:
-best cockpit view in any racing game bar none
-graphics and sound
-presentation... ie the menu/loading screen

disliked:
-incredibly easy "arcade" feel controls and handling
-annoying demo assistant guy

overall, i enjoyed the demo
however i wasnt happy with the way the cars handled... too "arcadey" IMHO
probably rent it first
 
I played around with the control settings like "linear steering", "deadzone", and something else. With my controller it was too sensitive, and the car would always oversteer. I think it's much better now.

I've got about 18 minutes 'behind the wheel' time (stat tracking)

I want more cars and tracks, so I'm buying the game.
 
Speaking of controls, I've already stated that I'm using the 360 controller in my PC.

I just noticed that my 360controller was rumbling! This is the first time any game (and I have many, and always turn on vibration, but it never works) has made the vibration in my controller activate.

I don't know for sure if it's something with the game, because I had been messing with the 360 controller drivers, and uninstalled it, then installed the latest driver from windows update service.

Anyone else using this controller for this game?

It's probably the drivers. I know that for the longest time, the 360 drivers didn't support force feedback, but that they were planning to add them in a later update.

Must have just been added :\
 
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