Wow, all I have to say is my compile time (without vvis=fast) is HUGE. It seems like it would be many hours. My bsp is ~5MB. How big is 'too' big for DM maps (in MB)? It is too slow to wait for so I have to set vvis to fast. Anyone have any reasons? I have an Athlon 1700+, so that seems to be a possible reason. I can post a pic if someone wants it. Basically, the entrance to the building is a huge glass room, which could have something to do with it. I don't even have light_environment yet.
Also, do I need to make glass windows (unbreakable) entities? It seems they don't let light from light_environment shine in . . . Thx!
Also, do I need to make glass windows (unbreakable) entities? It seems they don't let light from light_environment shine in . . . Thx!