Compiling a simple map gives me this error...

STEELH3D

Newbie
Joined
Jul 24, 2004
Messages
64
Reaction score
0
LoadPortals: couldn't read c:\program files\valve\steam\steamapps\steelhed\sourcesdk\bin\prefabs\testmap.prt

It's the only error i get, it say "No VIS information, using regular lighting", but I didn't think that was the problem.. I get "Failed to load the launcher dll the specidied module could not be found".. ANy help is always appreciated
 
no memory leaks are part of the whole thing (quite annoying really) - i only have the 'no vis info' problem when the compile process points out

Entity (coordinates) leaked...Load pointfile and if there is a big red line - theres your problem...If not, im not too sure...
 
A leak is basicly you have a hole in the geometry of your map that leads out into the "void"


One of the bad things about positive space.
 
LoadPortals: couldn't read c:\program files\valve\steam\steamapps\steelhed\sourcesdk\bin\prefabs\testmap.prt

This directory is kinda strange.. do you have any prefabs in your map?
Also vis won't compile if it runs into a problem or the original bsp doesn't compile correctly. This can be for a number of reasons, usually relating to geometry. A leak is the most common source of trouble by far tho. This occurs when vis can see into the void, and your level isn't fully enclosed by world brushes.
 
thanks guys, it helps to know it isn't rare..LoL I'll keep searching and studying... But i'm still open to any more suggestions..
 
Back
Top