Well, I have latley been getting alot of requests to post exatly the story of LoS, and what it will include, gameplay types, etc, so I have decided to start a new thread describing completley from head to toe what will be featured in Liberation of Seoul, so please take the time to read the following.
Liberation of Seoul, a Korean War based modification, will have all the historicaly accurate vehicles, weapons, nations, and theaters as featured in the Korean war. Gameplay types will include the features that will be available in vanilla HL2, such as Conquest, and Co-op, and some more origional gametypes not often seen, such as Capture the Flag, and Search and destroy.
Nations will include all historically accurate nations that fought in the war, from the United Nations and Republic of China, down to the Ethiopian Nationilsts, who only assisted in a single battle.
The modification will, in the first versions include only multiplayer, although we definatley plan on implimenting a single player version asap.
You may think to yourself "Is it possible to do this with the Source engine?". To simply answer your question, yes, it is possible. There has been alot painstaking hours of research, emailing, and "back-rubbing" involved getting an appropriate answer to this, but it will most definatley be possible to impliment any vehicle, ranging from Submersible/amphibious vehicles, to high flying CH-34 Chickasaws.
Folks, we dont want to be in a race with other modifications, to try and come out with some "l337" mod, faster than the next team. We, and I speak for the team of Liberation of Seoul want to be the modification to come out with one of the best mods, be it not faster than the "l33t''s. We honestly hope to be as great, and high quality modification as Day of Defeat, or Counter-Strike, and we are very willing to put fourth the hours of effort needed!
If you would like to assist the team in any way be, shape or form; modeling, texturing, coding, etc..., please contact me via three modes:
AIM: Slypieee
ICQ: 153065319
MSN/EMAIL: [email protected]
Liberation of Seoul, a Korean War based modification, will have all the historicaly accurate vehicles, weapons, nations, and theaters as featured in the Korean war. Gameplay types will include the features that will be available in vanilla HL2, such as Conquest, and Co-op, and some more origional gametypes not often seen, such as Capture the Flag, and Search and destroy.
Nations will include all historically accurate nations that fought in the war, from the United Nations and Republic of China, down to the Ethiopian Nationilsts, who only assisted in a single battle.
The modification will, in the first versions include only multiplayer, although we definatley plan on implimenting a single player version asap.
You may think to yourself "Is it possible to do this with the Source engine?". To simply answer your question, yes, it is possible. There has been alot painstaking hours of research, emailing, and "back-rubbing" involved getting an appropriate answer to this, but it will most definatley be possible to impliment any vehicle, ranging from Submersible/amphibious vehicles, to high flying CH-34 Chickasaws.
Folks, we dont want to be in a race with other modifications, to try and come out with some "l337" mod, faster than the next team. We, and I speak for the team of Liberation of Seoul want to be the modification to come out with one of the best mods, be it not faster than the "l33t''s. We honestly hope to be as great, and high quality modification as Day of Defeat, or Counter-Strike, and we are very willing to put fourth the hours of effort needed!
If you would like to assist the team in any way be, shape or form; modeling, texturing, coding, etc..., please contact me via three modes:
AIM: Slypieee
ICQ: 153065319
MSN/EMAIL: [email protected]