sharkyshu
Hunter
- Joined
- Oct 28, 2009
- Messages
- 64
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- 2
Okay, so I want to share with the rest of you guys some concerns that I have about futre HL games.
So we all know there won't be Episode 3. Valve are done with the episodic thing, so what we will get some day is Half Life 3. Probably with a brand new revolutionary engine - Source 2. Here is my first problem. If Source 2 is ground breaking as Source was back in 2004 wouldn't that make everything different? Would future HL game keep the same feeling I had back in the day when playing HL2 and its episodes for the first time? How are Valve going to make that connection between the "old" and the "new" in terms of story, characters, gaming experience, etc. ? Because that situation is not like the one between Half Life 1 and Half Life 2. (where they were two completely separate games) Here the story ends with a massive cliffhanger (Ep2) and the episodes themselvers weren't exactly a whole game like HL2 (to me at least) I would have loved to see Episode 3 with the Source engine once more, conclude the three episodes , then move on to HL3 or whatever. Only then would I feel okey with a new engine and new gaming mechanics. Don't get me wrong, I would love to play whatever future HL game, but it is just a feeling that Valve stopped just before the end. Also I think that the next HL game will be the last. It's only logical - conclude the story and end it there. Maybe that is why Valve is going to make it "new and shiny". Go out with a bang, maybe? When I was younger I always imagined the future ot HL beyoned the story of HL2, what will Freeman's next task be? But now I feel that whatever comes next for HL franchise will be the last.
That being said here comes my second concern - time . No, not Valve time , normal time. Times change. Gaming too. Gamers age. I grew up with Half Life, Star Craft, Dibalo, etc. Later on continued with my favoruite game ever - HL2. By now most of modern gamers weren't even born in 99 .... so how is Valve planning to introduce HL to newer generations?. Gaming is much more fast-paced than it used to be. How is Valve going to fit in all this? The majority of people that future HL game will be introduced to are not going to be the same people back in 2004. Yes some of us won't forget HL, but I think many people from the old days will move on from waiting next HL game or gaming for that matter. As I said people age. The responsibilities you have change in time ..... so you put certain things behind - gaming maybe one of them (of course this is strongly individual). Will newer generations experience the same thing we did back in 2004 through 2007 with Half Life 2 and its episodes or will it be something completely different?
And the last thing I want to adress is the social element in games (HL in general) . So Valve stated that "we are done with single-player games as we know it". That got me thinking. Okay when I hear Half Life, what is my association - > immersive single player experiance. So future HL game in my opinion shouldn't focuse too much on the social element in single player mode. I don't want pop ups ti know who is online or what is he playing when I am "in the zone" with my game (HL in particular). Of course I don't know what Valve means by this but Single Player is pretty self-explanatory. SINGLE - me and my game nothing else. That's why I am against any achievemnts poping up every two damn seconds - "you killed n of enemies", "you jumped", "you did this, did that" .....
I wanted to adress this issues for a long time now, I hope you guys tell me what you think.
Thanks!
So we all know there won't be Episode 3. Valve are done with the episodic thing, so what we will get some day is Half Life 3. Probably with a brand new revolutionary engine - Source 2. Here is my first problem. If Source 2 is ground breaking as Source was back in 2004 wouldn't that make everything different? Would future HL game keep the same feeling I had back in the day when playing HL2 and its episodes for the first time? How are Valve going to make that connection between the "old" and the "new" in terms of story, characters, gaming experience, etc. ? Because that situation is not like the one between Half Life 1 and Half Life 2. (where they were two completely separate games) Here the story ends with a massive cliffhanger (Ep2) and the episodes themselvers weren't exactly a whole game like HL2 (to me at least) I would have loved to see Episode 3 with the Source engine once more, conclude the three episodes , then move on to HL3 or whatever. Only then would I feel okey with a new engine and new gaming mechanics. Don't get me wrong, I would love to play whatever future HL game, but it is just a feeling that Valve stopped just before the end. Also I think that the next HL game will be the last. It's only logical - conclude the story and end it there. Maybe that is why Valve is going to make it "new and shiny". Go out with a bang, maybe? When I was younger I always imagined the future ot HL beyoned the story of HL2, what will Freeman's next task be? But now I feel that whatever comes next for HL franchise will be the last.
That being said here comes my second concern - time . No, not Valve time , normal time. Times change. Gaming too. Gamers age. I grew up with Half Life, Star Craft, Dibalo, etc. Later on continued with my favoruite game ever - HL2. By now most of modern gamers weren't even born in 99 .... so how is Valve planning to introduce HL to newer generations?. Gaming is much more fast-paced than it used to be. How is Valve going to fit in all this? The majority of people that future HL game will be introduced to are not going to be the same people back in 2004. Yes some of us won't forget HL, but I think many people from the old days will move on from waiting next HL game or gaming for that matter. As I said people age. The responsibilities you have change in time ..... so you put certain things behind - gaming maybe one of them (of course this is strongly individual). Will newer generations experience the same thing we did back in 2004 through 2007 with Half Life 2 and its episodes or will it be something completely different?
And the last thing I want to adress is the social element in games (HL in general) . So Valve stated that "we are done with single-player games as we know it". That got me thinking. Okay when I hear Half Life, what is my association - > immersive single player experiance. So future HL game in my opinion shouldn't focuse too much on the social element in single player mode. I don't want pop ups ti know who is online or what is he playing when I am "in the zone" with my game (HL in particular). Of course I don't know what Valve means by this but Single Player is pretty self-explanatory. SINGLE - me and my game nothing else. That's why I am against any achievemnts poping up every two damn seconds - "you killed n of enemies", "you jumped", "you did this, did that" .....
I wanted to adress this issues for a long time now, I hope you guys tell me what you think.
Thanks!