console command...whats it called?

WAR_Nuker

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i once used this console command that showed how hard the comp was working to render or produce certain things. there were a list of things like fps and such with bars of different colors beside it reperesenting how hard the comp was working in that particular field. i completely forgot what the console command was called. anyone know it?
 
CSS Console Commands:

mat_wireframe 1
Shows everything the engine draws, including models, but only the outer lines (toggle off with "mat_wireframe 0") Therefore, you can see through walls to see EXACLY everything the engine draws. If you were Weeble or Bob, you wouldn't see the pipes without mat_wireframe on.
Mat_wireframe is also usefull to check if and how your occluders and areaportals are working.

+showbudget
Shows engine loads for different parts of the engine, e.g. models, worldbrushes, ropes, decals etc. (toggle off with "-showbudget") see "9. showbudget"
for more information.

mat_leafvis 1
As mentioned earlier, this shows the boundaries of the leafvis you currently are in (toggle off with "mat_leafvis 0)

cl_showfps 2
Just shows fps. Nothing new.

Other command usefull for checking what exactly causes FPS drain. Use these in combination with a FPS-meter, e.g. "+showbudget" or "cl_showfps 2" to see the impact.

mat_showwatertextures 1
Shows which entities are drawn twice because they are partially inside water.

r_occlusion 0/1
Toggles func_occluders on and off, to see their effect.

mat_bumpmap 0
Turns off bumpmapping, so you can see what kind of impact is has on your map ("mat_bumpmap 1" to put it back on)

mat_specular 0
Turns off reflections, so you can see what kind of impact they have on your map ("mat_specular 1" to put it back on)
 
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