C
chemicalagent
Guest
I'm suprised the CS (Counter-Strike for those that live on mars) team (which now comprises of some of the Valve Team I suppose) Is going for the "Half-Life Mod" approach... Yet again.
It seems like Valve would be ready to cut these guys loose and let them actually develop the game on their own- not a mod limited by the constraints of the game the engine was designed for (well, then again, source is not exactly what I would call limited- but im sure there were specific changes for the source they will license and the source for Hl2).
I am personally not a huge Counter-Strike fan, but this really had me thinking the other day. From the financial perspective, I suppose the Online "by the mod" paying style would make sense after all, If it were indeed just a mod and not standalone. That way they would generate more money from CS2 Players, given that they will be forced to buy HL2 and pay for CS2- and cs players are the market at this point - there are now (1:29 AM EST) 37257 cs players playing RIGHT NOW vs the 2000 playing other mods / vanilla HLDM.
Of course, wheather or not we will be paying for certian mods / expansions like cs2 still remains uncertin and undetermined at this point.
But, I'll tell you, if they DO decide to make us pay subscriptions or introduce mod specific pricing, it will be because of CS2.
There is just so much money to be made.
What about some feedback guys? I hope this remained coherent, I kind of went off on a tangent.
It seems like Valve would be ready to cut these guys loose and let them actually develop the game on their own- not a mod limited by the constraints of the game the engine was designed for (well, then again, source is not exactly what I would call limited- but im sure there were specific changes for the source they will license and the source for Hl2).
I am personally not a huge Counter-Strike fan, but this really had me thinking the other day. From the financial perspective, I suppose the Online "by the mod" paying style would make sense after all, If it were indeed just a mod and not standalone. That way they would generate more money from CS2 Players, given that they will be forced to buy HL2 and pay for CS2- and cs players are the market at this point - there are now (1:29 AM EST) 37257 cs players playing RIGHT NOW vs the 2000 playing other mods / vanilla HLDM.
Of course, wheather or not we will be paying for certian mods / expansions like cs2 still remains uncertin and undetermined at this point.
But, I'll tell you, if they DO decide to make us pay subscriptions or introduce mod specific pricing, it will be because of CS2.
There is just so much money to be made.
What about some feedback guys? I hope this remained coherent, I kind of went off on a tangent.