Dinkleberry
Spy
- Joined
- Dec 12, 2004
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Before I post my suggestions about this, I'd like to know if it is actually in dev, or if I'm just picking up NoobRoomours
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blinking halo said:CS2 is not CS
they SHOULD make changes. those like you who dont want the changes can stick to CS Source, thats what it was for.
DeathIncarnate said:CS 1.6 = CSCZ = CS source = CS 2, just newer.
DeathIncarnate said:CS 1.6 = CSCZ = CS source = CS 2, just newer.
TopDog said:Didnt cliffe hint that lee was working on it?
when asked where he was cliffe replied somthing like, hes locked away in a dark room at the end of the corridoor working on a very top secret project :/
There was an article at tv about CS, 2 years ago and they showed Lee while he was making models for CS2 (an offscreen voice said so).TopDog said:Didnt cliffe hint that lee was working on it?
when asked where he was cliffe replied somthing like, hes locked away in a dark room at the end of the corridoor working on a very top secret project :/
id like it to be kept slightly like the current CS... however make the maps more tactical.
make hostage maps work, as hostages very very rarely ever get rescued, its basicly deathmatch.
maybe have some vehicles that drive into base which u can duck behind as cover, or have points of entry like span in a chopper hovering above that u can sail down from
although none controlable vehicles
imagine that on militia?
azz0r said:....
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blinking halo said:CS2 is not CS
they SHOULD make changes. those like you who dont want the changes can stick to CS Source, thats what it was for.