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Maybe the cremoes are only sent in when the Xen animals invade City 17?Rennmniscant said:It'd be cool if you finish a major battle, or something, and you come back to that spot later in the game to find the cremators doing their thing
That's the official word on it.Half-Life 2: Raising the Bar said:The Cremator, a Combine janitor of sorts, was to wield a large spray hose that dissolved organic matter from the streets of City 17 after unrest had been squelched. A Cremator head can be seen in the jar of formaldehyde in Eli's lab.
Half-Life 2: Raising the Bar said:"I thought the Stalker was a great monster; it was this kind of nullified amputated human that the Combine turned into a slave laborer. They rip out all the organs and run them on saline solution so they are easier to maintain. The Stalker idea came from wanting something that crept around the shadows and then lunged at you. We took a half-baked idea and turned it into something more horrific because the Stalkers are really the victims. When you face them, they are these crazed half-human things that you can't help but almost pity. I was hoping to put enough humanity into the things that it wasn't just a scary monster. Instead it was something that presented a moral dilemma every time you had to deal with it, which I think is a more interesting problme. It is more horrific to have to deal with an insane hostage than something that just wants to eat your brains."
-Ted Backman
Do they wear a trench coat?
Reginald said:On a slightly off-topic note: If they modelled it, does that mean it could be made into a ragdoll for Gmod? Or if it also included animations, be used in a mod by someone else?
#define DMG_PHYSGUN (1<<23) // Hit by manipulator. Usually doesn't do any damage.
#define DMG_PLASMA (1<<24) // Shot by Cremator
#define DMG_AIRBOAT (1<<25) // Hit by the airboat's gun
Cleaning up xen animals that broke into City 17.azz0r said:I dont really see a need for the cremator in aftermath.
The aim of the cremator was to keep the streets clean - if the city is in chaos the cremator has no real job because they'd be totally out numbered now.
I would like to see them in it though.
"Yup, exterminator here miss. Where is the infestation?"Jandor said:Cremators should be used to clean the chewing gum off of our streets.
and scare children at halloween.
Not to mention the Combine is probably going to mobilize every available force they have to clear everything out of their way so they can escape the Citidel's blast.AJ Rimmer said:Cleaning up xen animals that broke into City 17.
UndeadScottsman said:Not to mention the Combine is probably going to mobilize every available force they have to clear everything out of their way so they can escape the Citidel's blast.
Whats the body?Jandor said:a Combine Synth in a trenchcoat with an plasma spraying "hose".
They patrolled the streets after resistance had been quelled disolving organic matter with there "hoses". The water and lack of bodies would make the people forget they had ever risen up.
Look at my avatar . Thats its head.
That's not very scary.cabbs said:Heres a pick from Google:
freaky, stalker related?
AJ Rimmer said:That's not very scary.
Its so cuddly!!cabbs said:Heres a pick from Google:
freaky, stalker related?
By the color of his arms and how skinny his arms are he looks like a stalker in a trenchcoat and a helmet thing replacing its head.cabbs said:Heres a pick from Google:
freaky, stalker related?
Garfield_ said:CREMATOR666 is a good guy here at hl2net :>
It looks cool, but I don't think it fits with the overall HL2 aesthetic. It's a bit too raggedy. Not that that's a bad thing, mind; reminds me of Tim Burton's stuffcabbs said:Heres a pick from Google:
freaky, stalker related?
kupoartist said:When game engines can accurately simulate flowing materials like clothes, perhaps we'll see the Cremator. My guess is that - baring a redesign (i.e. losing the coat), we will not see the Cremator in Aftermath.