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lol - looking forward to that update.a feat that occurs about as often as our backstab code works correctly.
No.Question though: if you're a heavy or pyro, and you roll a crit but stop your weapon after the first round or two comes out, do you have two seconds of crit in the bank when you fire again?
Not sure. On the flip side I believe damage added by Eng sentries add to the crit chance (which is why Spies are often on the receiving end of a crit-wrench). Crit chance for Medics is I believe increased by the damage done by their patient.Does damage made to equipment (namely engineer buildings, but also breakable items) count towards increasing your crit odds, or just damage to people?
No.If it's just people, do you have to kill them?