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A rather large update for Counter-Strike: Global Offensive was released late last night, which introduced a new cosmetic item type known as Stickers. Stickers can be applied to any gun, and each gun can hold "multiple stickers", allowing players to add an additional layer of visual flare to their favourite firearms. Stickers are obtained from within new "Sticker Capsules" cases, which can be acquired as a random drop at the end of matches and require a Sticker Capsule Key to open.
Steam Workshop contributors are now able to create and upload their own sticker designs which may make it into the game as official weapon decals should they receive significant community support.
If you're not that interested in cosmetic items, you may be pleased to hear that the Overpass and Cobblestone maps are now available on all servers, as the Operation Bravo map pack has now concluded on February 5th 2014 as planned. Previously, only players with an Operation Bravo pass were allowed to access the maps on official Valve servers, something which is no longer necessary.
Additionally, several of the game's weapons have been rebalanced, including improved accuracy for the Desert Eagle, improved rate of fire and scope control for the SG553 and AUG rifles, and a general increase to the movement inaccuracy on all automatic weapons by 50%, causing these weapons to be far less effective should you attempt to strafe and shoot. A new grenade mechanic has also been implemented for the first time, allowing players to use the new secondary fire ability to underhand-toss a grenade a shorter distance in front of them, similarly to the grenades from Half-Life 2.
Finally, the game's radar and map system has been changed to feature helpful coloured-coded player icons, and five of the most popular Counter-Strike: Global Offensive maps (including Dust 2, Assault, and Inferno) were updated with various bug fixes and improvements. If you're interested in finding out more, be sure to check out the update changelog and the official announcement post over on the CS:GO blog.
Steam Workshop contributors are now able to create and upload their own sticker designs which may make it into the game as official weapon decals should they receive significant community support.
If you're not that interested in cosmetic items, you may be pleased to hear that the Overpass and Cobblestone maps are now available on all servers, as the Operation Bravo map pack has now concluded on February 5th 2014 as planned. Previously, only players with an Operation Bravo pass were allowed to access the maps on official Valve servers, something which is no longer necessary.
Additionally, several of the game's weapons have been rebalanced, including improved accuracy for the Desert Eagle, improved rate of fire and scope control for the SG553 and AUG rifles, and a general increase to the movement inaccuracy on all automatic weapons by 50%, causing these weapons to be far less effective should you attempt to strafe and shoot. A new grenade mechanic has also been implemented for the first time, allowing players to use the new secondary fire ability to underhand-toss a grenade a shorter distance in front of them, similarly to the grenades from Half-Life 2.
Finally, the game's radar and map system has been changed to feature helpful coloured-coded player icons, and five of the most popular Counter-Strike: Global Offensive maps (including Dust 2, Assault, and Inferno) were updated with various bug fixes and improvements. If you're interested in finding out more, be sure to check out the update changelog and the official announcement post over on the CS:GO blog.