P
Primo
Guest
Hey everybody I'm new to these forums. I've been playing CS since BETA and have worked on some maps before but am just starting to get serious about one. I don't have a name for it yet, but it takes place in New Hampshire during the spring.
I wanted to combine the visual elements of cs_office and cs_assault, as well as the straightforward gameplay of de_dust. It will be a hostage rescue map.
It is set on a street with a few commercial and manufacturing buildings. The CTs will start in a parking lot with a large building separating them and the Ts which are in the main focus point which is the office/warehouse building where the hostages are located.
The CTs will have 4 paths to take to the main building: Through a car repair garage with 2 exits, through the middle building through a window across the wooden beams and onto the roof, and down the street itself.
I have thought very carefully about the layout and strategic points, as well as the tone for the map. I've been working on this off and on for about 2 months. If I had to guess, I would say I am about 65% done with the whole project.
I am including some of the prettier areas of the map, but everything needs a lot of work.
I would really appreciate some feedback and possibly some encouragement. I look forward to contributing to this community and these forums and I think people will really like my map if I can pull it off.
Here they are:
I wanted to combine the visual elements of cs_office and cs_assault, as well as the straightforward gameplay of de_dust. It will be a hostage rescue map.
It is set on a street with a few commercial and manufacturing buildings. The CTs will start in a parking lot with a large building separating them and the Ts which are in the main focus point which is the office/warehouse building where the hostages are located.
The CTs will have 4 paths to take to the main building: Through a car repair garage with 2 exits, through the middle building through a window across the wooden beams and onto the roof, and down the street itself.
I have thought very carefully about the layout and strategic points, as well as the tone for the map. I've been working on this off and on for about 2 months. If I had to guess, I would say I am about 65% done with the whole project.
I am including some of the prettier areas of the map, but everything needs a lot of work.
I would really appreciate some feedback and possibly some encouragement. I look forward to contributing to this community and these forums and I think people will really like my map if I can pull it off.
Here they are: