FreemanHL2
Newbie
- Joined
- Feb 22, 2004
- Messages
- 156
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Ok well... lots of big modding ideas and time consuming work is always being posted on these forums... My idea is a much smaller project.
Valve seems very busy lately and there is a clear lack of counterstrike: source updates/maps being released to the public. I think we should put together a team of mappers and concept artists dedicated to recreating the old counterstrike maps and updating them for the source engine.
I think it would be very possible to submit the maps to valve and perhaps even have them added to the game through a steam update... I dont see why 2 or 3 mappers and a concept artist wouldnt be enugh...
Its just an idea. I am by no means taking the leadership role in this project, it would be a team effort, with everyones opinion just as important. My role in the team would be mapper/texturer. I see no reason why we would need any modelers/programmers for the project as valve have already established a very large base of game content for modders to use.
It would be good to have a much smaller, less time consuming project to work on. Seeing your work finished faster is great motivation for a team. If anyone is interested gimme a shout! And post some of your work in here. Anyone is welcome... as long as you are good
These maps need to be good (think cs_milita), quality standards are very high, so dont join unless your sure you can do it. Cheers :thumbs:
Valve seems very busy lately and there is a clear lack of counterstrike: source updates/maps being released to the public. I think we should put together a team of mappers and concept artists dedicated to recreating the old counterstrike maps and updating them for the source engine.
I think it would be very possible to submit the maps to valve and perhaps even have them added to the game through a steam update... I dont see why 2 or 3 mappers and a concept artist wouldnt be enugh...
Its just an idea. I am by no means taking the leadership role in this project, it would be a team effort, with everyones opinion just as important. My role in the team would be mapper/texturer. I see no reason why we would need any modelers/programmers for the project as valve have already established a very large base of game content for modders to use.
It would be good to have a much smaller, less time consuming project to work on. Seeing your work finished faster is great motivation for a team. If anyone is interested gimme a shout! And post some of your work in here. Anyone is welcome... as long as you are good
These maps need to be good (think cs_milita), quality standards are very high, so dont join unless your sure you can do it. Cheers :thumbs: