K
Kevnadian
Guest
I'm not exactly sure what I'm trying to get answered with this post, but here goes:
I'm a very amateur mapper, just screwing around most of the time with CS maps. What exactly are the differences between CS and Deathmatch maps? I just make CS ones because thats what my friends and I play but it seems there's much more possible in HL2DM (physics-wise and such). Is this true or can you do pretty much everything in both games?
Maybe I'll give Deathmatch another try (actually playing it) since I only played it for about 10 minutes when it first came out, got bored and headed back to de_dust. I don't even like that map, DAMMIT! Stupid CS:Source, with its... pretty... death... fun.
/crazy
I'm a very amateur mapper, just screwing around most of the time with CS maps. What exactly are the differences between CS and Deathmatch maps? I just make CS ones because thats what my friends and I play but it seems there's much more possible in HL2DM (physics-wise and such). Is this true or can you do pretty much everything in both games?
Maybe I'll give Deathmatch another try (actually playing it) since I only played it for about 10 minutes when it first came out, got bored and headed back to de_dust. I don't even like that map, DAMMIT! Stupid CS:Source, with its... pretty... death... fun.
/crazy