cs_backalley_2005F final release

K

kan3

Guest
screenies:

http://www.digitaltwilight.com/baker/back01.jpg
http://www.digitaltwilight.com/baker/back02.jpg
http://www.digitaltwilight.com/baker/back03.jpg
http://www.digitaltwilight.com/baker/back04.jpg
http://www.digitaltwilight.com/baker/back05.jpg

-its brighter ingame then it looks
-supports up to 40 players
-better FPS then maps like de_dust for those who have slower computers

File download
http://www.digitaltwilight.com/baker/cs_backalley_2005F.rar

would like to say thank you to Moongamers for letting me test it on their server for a week
 
Not too bad, you have made the classic "box room realism mistake" ...doors dont have door frames, walls look odd e.t.c
Looks quite good though, keep it up.
 
this used to be one of my favorite maps back in the older cs beta's. No idea why they would ever want to take it out. Looks really nice, good job.
 
tw1st said:
this used to be one of my favorite maps back in the older cs beta's. No idea why they would ever want to take it out. Looks really nice, good job.

same here. i loved that map, along with cs_docks it was my favorite map.
 
short recoil said:
Not too bad, you have made the classic "box room realism mistake" ...doors dont have door frames, walls look odd e.t.c
Looks quite good though, keep it up.

I was getting to the point where if it didn't add to gameplay then it got axed. Window frames, sectioned walls, outside props, cubemaps were all left out. Wanted to work on other things

Hopefully, people will still enjoy the map, it only went through 4 beta tests to work out gameplay kinks :upstare:
 
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