FragBait0
Newbie
- Joined
- May 31, 2004
- Messages
- 178
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- 0
Hi everyone.
I've been working on this map for a few months now and I thought its about time I got some testing on a larger scale:
http://users.tpg.com.au/dplevi/ctf_bof.rar
Screenshot:
http://users.tpg.com.au/dplevi/ctf_bof01.jpg
Please post any feedback and/or suggestions for improvment.
Max polycount: ~1260
Avg polycount: <1000
I don't want that max number going much (if at all) higher so try and understand if I don't add more detail or thing X![Smile :) :)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
EDIT: Fixed image url
I've been working on this map for a few months now and I thought its about time I got some testing on a larger scale:
http://users.tpg.com.au/dplevi/ctf_bof.rar
Screenshot:
![ctf_bof01.jpg](/proxy.php?image=http%3A%2F%2Fusers.tpg.com.au%2Fdplevi%2Fctf_bof01.jpg&hash=064927855266bbfe5a106d707a269992)
http://users.tpg.com.au/dplevi/ctf_bof01.jpg
Please post any feedback and/or suggestions for improvment.
Max polycount: ~1260
Avg polycount: <1000
I don't want that max number going much (if at all) higher so try and understand if I don't add more detail or thing X
EDIT: Fixed image url