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- Oct 11, 2004
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Hello,
I am using ambient_generics to create atmosphere in my single player map and am using the HL2 music files. However I only want to play the first 20 seconds or so and then have the sound fade out. However I cannot get it to do this.
Does anyone have any ideas?
Edit - I added an output to my trigger that my sound 'TurnOff' after a delay of 20, and I gave the ambient_generic a spin off time, but this didn't work. The music played all the way through.
I am using ambient_generics to create atmosphere in my single player map and am using the HL2 music files. However I only want to play the first 20 seconds or so and then have the sound fade out. However I cannot get it to do this.
Does anyone have any ideas?
Edit - I added an output to my trigger that my sound 'TurnOff' after a delay of 20, and I gave the ambient_generic a spin off time, but this didn't work. The music played all the way through.