In the Source engine, try the typing Datacachesize. It'll tell you it's 32 by default and can maximally be set to 128. So, what do you guys think/know about this?
I found this in DOD:Source by accident, it doesn't seem to work in plain Half Life 2. The command's there in DOD:Source and CS:Source.
I found this in DOD:Source by accident, it doesn't seem to work in plain Half Life 2. The command's there in DOD:Source and CS:Source.