Day of Defeat: Source is Now Available for $5

DigiQ8

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You can now buy Day Of Defeat: Source for $4.99, until July 10. The game just received a huge update includes player's stats, achievements, avatars and much much more.[br]

For $5 it's a must buy, click here.
 
That it is dear Digi - bought and played...
 
Does it come with bots?

I've a crappy internet connection, but still enjoy playing CSS against bots. If this game includes quality bots, then I'll buy it.
 
I'm guessing the free weekend failed to generate the sorts of new player numbers Valve were hoping for...
 
Valve needs to do more for this game than add freezecam shots and scoreboard avatars. But even then I think its heyday is behind it. And after playing TF2 for the longest time, it's really noticeable that DOD is a lot less forgiving on new players. Fresh meat up against a community of hardcore players is a recipe for newbie paste across the walls.

And so we must wait for DOD2.
 
I'm guessing the free weekend failed to generate the sorts of new player numbers Valve were hoping for...

This price was set the day of the free weekend. Just took a few days for HL2.net to report it.
 
$4.99's a much more forgiving price for a game like this.

I unfortunately paid like $20/$30 for it and was incredibly disappointed.
If I had paid $5 for it I probably wouldn't have such a sour taste in my mouth from it.
 
I feel somewhat the same. I actually didn't mind paying that price when I got it because I was under the impression it would continue seeing updates. Instead it just seems like it's fallen by the wayside with all attention on TF2.

And that's fine, I guess, since I think TF2 is overall the better and more enjoyable game. But part of me can't help but think that the unfavorable comparison has a lot to do with Valve's own neglect. FFS we still don't have a Source version of dod_caen, which was easily one of the best maps the Goldsrc version had. That's a failure no matter how you cut it.

It's such a stripped-down version of the original (where the **** are the Brits?) and I was hoping it would eventually be filled in time.
 
I wish Valve would give a little more love to the HUD. The whole thing pretty much looks like garbage with its puke green color palette.
 
Yeah, I can't really see a large user base flocking to play this game--including me. I'm not even gonna buy it, I'll just play it for a couple hours and never again, probably.

I'm sure it was a great game way back when, but there's just too much other good stuff on my plate.
 
Sounds even more desperate than I thought.

Remember, Valve does own Steam, which accounts for a frighteningly large percentage of online PC action gaming. "Desperate" is not a word I would let anywhere near them.

I got DOD:S with HL2 Gold I think, and worth every penny. I'm a huge fan of both 1.3 and Source, although I agree that DOD:S is incredibly noob-unfriendly (and 1.3 is a lot worse).
 
Remember, Valve does own Steam, which accounts for a frighteningly large percentage of online PC action gaming. "Desperate" is not a word I would let anywhere near them.

I got DOD:S with HL2 Gold I think, and worth every penny. I'm a huge fan of both 1.3 and Source, although I agree that DOD:S is incredibly noob-unfriendly (and 1.3 is a lot worse).
Oh gosh, I forgot Valve owns Steam!

C'mon. DoD:S is floundering versus other Source multiplayer games because it is sub par (although Valve's 'par' is very high to begin with) and thanks to the numerous bad alterations to DoD's exemplary gameplay (ludicrous accuracy nerfs across the board, less maps, removal of the British assets, and generally it made it a much harder and less rewarding game to play).

The fact the game has been priced promotionally at $5 (now, let's not be under any pretense here, this is bargain bin price) is a sign of desperation to get more players in and rejuvinate their servers. Player numbers are the lifeblood of multiplayer games, without them death is inevitable. The healthier the player numbers, the less the need to resort to marketing ploys to attract players, since word of mouth is a stronger selling tool. If DoD:S was healthy, they wouldn't need the free weekends or the bargain bin prices. The fact it is its player numbers are dwindling, therefore Valve/Steam are trying ever more desperate methods to bring in new/existing players.

Valve are allowed to be desperate about one product and Godlike regarding another, you know? Just because their latest products are generating vast, overflowing mounds of spondooliks, it doesn't mean that the product manager in charge of DoD:S isn't having a rough time of it. Anyway, the way I see it it is a sign of desperation (but it's also solid business sense).

P.S. It's difficult to get any accurate indication of how well DoD:S is doing versus all other popular Source games and mods since I can no longer find an updated version of this page (dated September, 2006). But if that page is anything to go on, DoD:S in 2006 had roughly the same amount of servers then as there are players online right now. Draw your own conclusions from that.
 
Changing the price is not going to get more players active, only one thing will, and that is fixing everything they broke with the source version.

1. accuracy
2. melee for rifleman (cant believe this one)
3. more weapons
4. more maps
5. where is the grungy war torn maps, they are all too clean and "pretty"

Those are just some of my gripes about the source version of dod. They thought they had to reinvent the game for it to be successful, when in fact all they had to do was take a great game (dod for halflife) and put it on source with updated models/textures and more detailed maps. The whole grenade shooting system is worthless, 99% you have to fire it into the ground to prime it for it to have a chance of killing anyone. Just lots of bad decisions accross the board with this game, and that is why it does not do well, has nothing to do with the price. If I were wrong, then all the people like myself who already own the game would be still playing it.
 
This is true, but a product manager (in a sales sense) cannot change the design of the game, they can only make the best of what product they've been given to look after.

I have the game too and I think I played it for about a week in total. Compare that to Counter-Crack: Source (that I actually self-imposed a ban for since I found CS b7.0-1.6 so addictive and saw it was basically the same thing (more or less) and the difference is clear. DoD:S messed with stuff it didn't need to mess with (especially the accuracy!). CS changed the accuracy and so on slightly, introduced a stupid weapons market that most people ignore, but didn't feel the need to overhaul what was already so successful.
 
The fact the game has been priced promotionally at $5 (now, let's not be under any pretense here, this is bargain bin price)

I'm not going to argue that point, but let's remember that Valve doesn't tend to charge an extraordinary amount for their games anyway. I mean, come on! The Orange Box includes 5 games (not counting the freebies like HL2: Lost Coast and Peggle Extreme) for only $40! In case your math isn't so sharp, that's only $8 a game.
 
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