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As was discussed in last weeks Steam news update, this June 28 will be a huge day for Day of Defeat: Source fans. The long-awaited maps Colmar & Jadg as well as the new gameplay mode Detonation will be making their debut appearances. But a few things that were not covered were some technological and gameplay enhancements such as film grain, color correction and a bit of weapon balancing.
To see all of the information that was released today, Valve has published the PR sheet at the Steam Games website.The Map Pack, which arrives just before DoD: Source's 1st birthday, introduces a new gameplay style, Detonation, in two brand new missions (Jagd, Colmar). In addition to the new missions and gameplay style, the Summer 2006 Update also introduces new technical features and gameplay enhancements to Day of Defeat: Source. Some of the new gameplay enhancements - such as spawn clip adjustments, improved hit location detection, and weapon balancing - were made after reviewing the player statistics gathered since the stats feature was added to DoD: Source earlier this year...[br]Colmar (June 2006) -- Set in Northern France, Colmar introduces Day of Defeat's Detonation style of gameplay. Marred with cold weather conditions, Colmar's Detonation objectives drive successful teams to attack target areas in unison.[br]Jagd (June 2006) - Jagd challenges teams to a more advanced urban Detonation mission, one that must be completed in a limited amount of time and is therefore unforgiving to unorganized offensive attacks...