Dead End - HL2 Mod

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Superpiccolo

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First let me give you a little background.

Last year myself and some friends got together to make a short film. This film was called "Dead End" and was a "Film Noir" styled 3D animation. The basic story of the film was a detective (Brock) is on the hunt for his lovers killer (it is a SHORT film ~1.30mins, not including creds). Those involved were myself (Tim Kitevski), Daniel "Fin" Linigen and Richard Johnston. There were a few more people involved in the production but overall that was the main group that worked on the whole film.

The time we had to make the whole film was 8 weeks, this included pre-production, production and post-production. The final product can be seen here:

[YOUTUBE]http://www.youtube.com/watch?v=ks0dmugQGeQ[/YOUTUBE]

and on ifilm

http://www.ifilm.com/video/2834253

What we ended with was a final product we were all quite pleased with, the sound (SFX, Foley) lacks in parts as that was the area where we had the least amount of time to work.

Anyway on to the mod.

From this idea we (the same group of 3) have decided to create a mod utilizing similar themes, characters and visual style. What I mean by this is that the story is completely independent of the film, but the basic idea of a detective (Brock) in film noir style is the same.

The roles we fill in the mod:

Myself (Tim Kitevski) - Director, Additional Writing, Modeling, Texturing, Mapping

Daniel "Fin" Linigen - Director, Additional Writing, Sound Designer

Richard Johnston - Writer

The roles we are in need of filling:

Programming (Highest priority) - The main task for programmers will be to aid in the creation of the multi-path system, multi player system, detective investigatory system and other such gameplay mechanics.

Additional art roles (Mapping, modeling, texturing, etc)

The script is currently being finalized and production on the mod has already began.

The story will still include Brock and you will play as him (amongst other characters). The Mod will be mainly based around the role of "You" the detective and have the option for the player to perform "detective-style" investigations or the option for the player to be a more ruthless investigator by utilizing more forceful methods of inquiry/discovery.

The Mod will also include the ability to play certain parts of the story as different characters so as the player can get a larger grasp of the story from several different perspectives. Some of the playable characters include: Brock (Main detective), Peter (Killer), Jake (Junior detective) just to name a few.

The Mod will also include a multi-path system to allow the player to freely choose the the story/direction that their player takes based on their actions/conversations/discoveries etc. This is the key element of the Mod.

The intended release for this Mod will be free to all, but if enough interest is created we intended to release a full version to market and distribute.

I am currently working on some models and such for the mod and have completed the main char (Brock) and his main weapon (colt 1911). They can be seen here:

brockso4.png

brock02rs7.png

colted1.png


I will also be working on mapping (as will my brother), one of my maps (not related to this) can be seen here:

http://www.fpsbanana.com/maps/20660

We do wish this to be well made and to play though well, so with this in mind we are aiming to first make a demo version and then go from there (depending on popularity, if it is liked etc).
Also since were are working on a demo we will be focusing to make something that is best we can make it in the time we have.

All involved in this project will initially receive no upfront payment but if the project does generate enough popularity for a full marketed version to be released all those involved will receive according royalties.

Also if anyone would like to help out in any other way it would be much appreciated. If you are interested in anything about the mod please post a question or email me:

tim.kitevski(AT)gmail.com

NOTE: For privacy sake we will only allow those directly involved in the production to view the script (as requested by the writer, Richard Johnston).


For further information:
http://deadend-source.5u.com/index.html
 
wow . well it certainly looks quite god the model i mean , cant really say much for the movie the atmosphere was really well done but some of the animation and the narration needs a little work for example when brock is being stabbed. so is this going to be a first person or third person game?
 
We were thinking of both, but might be just one or the other at this stage.
 
I really think this has alot of potential.
It definately needs some fine polishing, but it's there.
Like they said, pretty good models, just some animation needs to be tightened up. The narrative could use a bit of work too, just to keep it from feeling B-Rated. And then just tighten up the cinematography.
But definately, you have something.
 
Yea the flaws are quite apparent to us as we had to rush the s*** out of it to get it done within the time we had.

I'd love to go back and re-do the whole thing one day.
 
i will give you this tho, you DEFINATELY have a natural talent, and i can't wait to see what you guys do in the future.
 
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