R
robbed
Guest
How to cope with apparent fraud related to a CD-key that may have been compromised in the original packaging?
I received a copy of Half-Life 2 as a Christmas gift that seemed to be an original, intact copy of the game. Had a lot of projects going on at home and did not get a chance to install untiil last night.
Upon installing the game, it went to Steam and asked for me to enter the CD key... did... It connected to the server and cogitated around for about a minute before coming back with a message indicating that my CD-key had already been used and was "therefore, invalid". (Trite...)
Lots of searching around the Steam site seems to basically indicate that I'm nothing but screwed. I've tried to make contact with customer support with no response. (I imagine they don't give a lot of time to concerns that they see as probable piracy)
Some things I would like to know...
1. How can I make the bastard who somehow connived the CD-key from my packaging pay the price for their crime?
2. If the game manufacture and distributor cannot control the potential tampering with the packaging, isn't such an overzealous means of copy protection fundamentally flawed? It very much leaves the general consumer at risk of simply being out $55+ without recourse. It seems very wrong. It's not possible to know in advance if a particular copy of the game has been compromised.
This episode ruined the final days of my first vacation in a few years.
This is not a case of piracy... I was given the game by my sister and brother-in-law, who already had their own copy of the game. My sister bought the copy the day before Christmas and insists that it was not tampered with before being given to me. To me that leaves only the possibilities of some kind of error at Valve in generating a duplicate CD-key, or tampering with the product box by somebody.
Somehow I don't expect to get reasonable customer support from Sierra/Valve on this because they simply won't believe my situation. But at the least, it would be better if they could remove the game from the thief. Personally, I would like to prosecute them for fraud. But I feel that Valve and Sierra share some responsibility for the situation, as they allowed a situation where my sister was sold a useless pile of plastic for $55+.
In my anger over having my activities (and lack thereof) determined by a thief, I went out today and purchased another copy of the game. However, I haven't broken the seal on it and I'm starting to have second thoughts. This doesn't feel right. I suppose if I were a thief, I could do a similar thing and appropriate the code from the box and carefully seal and return the damn thing. But I'm not a thief.
You can't convince me that this situation is reasonable.
I received a copy of Half-Life 2 as a Christmas gift that seemed to be an original, intact copy of the game. Had a lot of projects going on at home and did not get a chance to install untiil last night.
Upon installing the game, it went to Steam and asked for me to enter the CD key... did... It connected to the server and cogitated around for about a minute before coming back with a message indicating that my CD-key had already been used and was "therefore, invalid". (Trite...)
Lots of searching around the Steam site seems to basically indicate that I'm nothing but screwed. I've tried to make contact with customer support with no response. (I imagine they don't give a lot of time to concerns that they see as probable piracy)
Some things I would like to know...
1. How can I make the bastard who somehow connived the CD-key from my packaging pay the price for their crime?
2. If the game manufacture and distributor cannot control the potential tampering with the packaging, isn't such an overzealous means of copy protection fundamentally flawed? It very much leaves the general consumer at risk of simply being out $55+ without recourse. It seems very wrong. It's not possible to know in advance if a particular copy of the game has been compromised.
This episode ruined the final days of my first vacation in a few years.
This is not a case of piracy... I was given the game by my sister and brother-in-law, who already had their own copy of the game. My sister bought the copy the day before Christmas and insists that it was not tampered with before being given to me. To me that leaves only the possibilities of some kind of error at Valve in generating a duplicate CD-key, or tampering with the product box by somebody.
Somehow I don't expect to get reasonable customer support from Sierra/Valve on this because they simply won't believe my situation. But at the least, it would be better if they could remove the game from the thief. Personally, I would like to prosecute them for fraud. But I feel that Valve and Sierra share some responsibility for the situation, as they allowed a situation where my sister was sold a useless pile of plastic for $55+.
In my anger over having my activities (and lack thereof) determined by a thief, I went out today and purchased another copy of the game. However, I haven't broken the seal on it and I'm starting to have second thoughts. This doesn't feel right. I suppose if I were a thief, I could do a similar thing and appropriate the code from the box and carefully seal and return the damn thing. But I'm not a thief.
You can't convince me that this situation is reasonable.