Have tried that ... And they are very thick but I can still see them ... ;S not so clearly like before but I can see them..... And they are thick ... If I make them very very thick they I still can see them through the walls... :S
In cs_italy, how do they do the hanging clothes? It's a texture. Is it just the clothesline thing applied to a nodraw? I don't remember how it was used in the map actually, but it's in the texture files under cs/italy. Is it possible to apply it to a func_illusionary so that you can walk through them?
hmm, are you using textures imported from spray-logos?
If u do.. don't
I don't think you can flip decals, but you can cut out the brush with the clipping tool so it will fit the deacl and the use the face-editor to swap get it right...
a problem i have is when i make custom decals, they have a problem showing up well in hammer, then in game they look ok if I am looking stright at them but if its at an angle they kinda feather away sorta. Whay is this?