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Same.I didn't try, too excited (night of release). Then they gave me a gun.
The "CGI" looks worse than the in-game graphics, if I'm being honest. So dark and grainy, and it doesn't seem like they even changed out the models or anything, just slapped on a few more shaders.
I agree, I'd rather see all the cut-scenes done on the game engine or, best case scenario, have the quality of the trailers' cinematics.
BTW, it's pretty interesting how the the trailers show a sort of alternative reality, where events happen differently than in the game - like the attack on Sarif Industries, Barrett pounding Jensen into concrete blocks, the hacker "suicide".
I enjoyed it but it only took me 15 hours on normal and according to my achievements, I only missed out on two side quests. So I'm a bit puzzled.
Finally beat it after playing a few hours a night. I didn't get the pacifism achievement, and I'm not sure why. I only used lethal weapons on the bosses.
The environment can kill them, and it counts as a death. Overdosing on a tranq can also kill them.
The environment can kill them, and it counts as a death. Overdosing on a tranq can also kill them.
The other day for shits&giggles I did the O'Malley quest, killed him, dragged the body to the undercover cop and tossed it at her. It brushed against her legs and she died. :|
Yeah or just some way to tell if you're still in line for the pacifism and no alarms achievement. A yes/noI really wish the game had some form of visible system for statistics that could tell you if you or the environment has managed to kill someone and managed to break the bloody achievement.
What, you didn't know you could kill people by throwing corpses at them? I've seen a few gameplay videos using this "technique".
I saw some guys accidently shooting each other too, but not killing each other.
Ok as an addendum to my review a list of things I would change:
- An EMP damage upgrade for one of the weapons (probably machine pistol, shotgun or maybe crossbow) that makes it effective against against bots.
In what I said EMP damage just means more damage versus bots. Not disable or instantly destroy them. Just an alternate means of damaging them. EMP is overpowered versus bots, that's one of the reasons I suggested more bots. More bots = you're going to want to conserve EMPs a bit more because you might actually run out.I think the EMP is overpowered against bots as it is, we don't need additional means to use it. IHMO the EMP grenade should temporarily disable the bot, not destroy it completely - as it is now, instead of going "holy shit" when there's a bot in the area, you just toss an EMP at it and that's that, no challenge.
In what I said EMP damage just means more damage versus bots. Not disable or instantly destroy them. Just an alternate means of damaging them. EMP is overpowered versus bots, that's one of the reasons I suggested more bots. More bots = you're going to want to conserve EMPs a bit more because you might actually run out.
or upgraded typhoon (1 shot, regardless of size or number of bots)