H
horus
Guest
I was wondering if anyone else noticed a big problem with sound occlusion. Basically, when I am not facing the source of a sound, any sounds generated by that source are nearly silent.
If Alex is talking, I can only hear her if I face her. If I turn away, I can't hear her. I might be standing right next to her, mere inches away, or twenty feeet. Same result. Same for all the other people, goons, headcrabs, you name it. Environmental sounds seem to be the same thing. If the sound has a source, and I am not facing it, I can't hear it. This is really distracting. And as for the "cut scenes" being interactive, they are, but I can't turn away from the speaker, which kind of prevents me from trying to interact with the world.
I have the sound stuttering problem as well.
If Alex is talking, I can only hear her if I face her. If I turn away, I can't hear her. I might be standing right next to her, mere inches away, or twenty feeet. Same result. Same for all the other people, goons, headcrabs, you name it. Environmental sounds seem to be the same thing. If the sound has a source, and I am not facing it, I can't hear it. This is really distracting. And as for the "cut scenes" being interactive, they are, but I can't turn away from the speaker, which kind of prevents me from trying to interact with the world.
I have the sound stuttering problem as well.