Disappearing Models at certain distance

DEATH eVADER

Space Core
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I have a problem with Half-Life 2 where the models will disappear when viewed at a certain distance (As a matter of fact its minimal). I do have a 6600GT, and this problem didn't appear on my first runaround with the card I got a year ago, so I'm guessing this problem was caused by a update. I believe this more than ever, considering that this problem doesn't appear in Ep1.

However, I do believe that you could set the disappearing distance in the properties bar. However it was a long time ago that I have forgotten the parameters. I would be grateful if somebody remembers or knows them, thanks.
 
Type these into your console or config.cfg and it should be fine.
r_screenfademinsize "0"
r_screenfademaxsize "0"
 
i think that the option is called distance cliiping. not sure, if its possible to set it in options menu.
ive got the same problem with the godfather
 
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