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ub3rbr0k3 said:HL2 is like HL1 with high-res textures and shadows. Really sad.
hiln said:DX2 had great high-res textures and models early in development. But they ended up dumping the high-res in favor of x-box streamlining.
hiln said:DX2 had great high-res textures and models early in development. But they ended up dumping the high-res in favor of x-box streamlining.
Ok so instead of just leaving things where they are (graphics, specular maps) whilst doing the source code re-write, they decided to TAKE THEM OUT putting development back another month and a bit.......GREAT logic there Sergio.
Lobster said:U MENTIONED THAT OCCURSED PIECE OF SLIME !!!
*flicks water on you and utters hebrew*
Shuzer said:Fun fact: HL1 used to have shadows!
Anyhow, I hope this post was a joke
Sergio said:It isn't a matter of belief. Those are screenshots of halflife2 that were released for publicity and advertising. This is what the game hl2 looks like, and was deemed accurate and complete enough by valve to release them to the public as a representation of what the game looks like. To assume that the game doesn't really look this bad, and that valve is just pulling a dirty trick, would be unreasonable.
I'm afraid that it is, as both of us are using minimal evidence to argue opposite points.It isn't a matter of belief.
True, that is what they are.Those are screenshots of halflife2 that were released for publicity and advertising.
Conjecture. This is that 'matter of belief' you were discounting before.This is what the game hl2 looks like, and was deemed accurate and complete enough by valve to release them to the public as a representation of what the game looks like.
It is unreasonable to assume that this is a 'dirty trick'.To assume that the game doesn't really look this bad, and that valve is just pulling a dirty trick, would be unreasonable.
Sergio said:You still don't understand. I'll try one more time, after this you either get it or you don't.
You are assuming the game was completed, all the content finished including spec/bump maps for every surface, all before the game was delayed. And you believe what I am saying is that they went back and took half their work out of the game. This is not what I am saying. The game was obviously not complete last year. Gabe said himself that the delay was not due to the leak of the source code. They delayed because the game wasn't done. Why do you think there are still artists at valve working every day? Because the game content wasn't completed. What I am saying is they left their previous work intact, but the work they hadn't finished is getting less attention due to their rush to finish the game.
Now, I have said everything I wanted to say on the subject, and no one is adding anything that requires more input on my part. This is my last post in this thread.
hiln said:It was an ok game, people just put their expectations too high and couldn't enjoy the game, they focused on everything bad.
It is downright moronic to assume that Valve would release publicity shots that are either from a 1+ year old build that looks like utter shit compared to the real game, or publicity shots taken with very low end specs that make the game look like shit.
Sergio said:This is my last post in this thread.
ElFuhrer said:I challenge you to honor that statement.
Moto-x_Pat said:I don't feel like reading this whole thread, and sorry if this has been mentioned before, but can anyone decipher that stamped serial number type thing on the iRifle? That might be something good to discuss.
Mr-Fusion said:Looks like
------------------
CINC'S MFG. CO. INC.
MF6.TF RD. CANN
----U.N.A-----
(i cheated)
That really doesn't make any sense... if they believe a game can't be judged by a screenshot, then why the Hell would they weep?!wayne white said:to everyone that says you cant judge a game by screenshots,go take a look at doom and STALKER and weep.
Rupertvdb said:I think the point of his sentece is that if you believe that looking at screenshots cannot give you a valid judgement of a games potential then you should head over to a web site with screenshots from either Doom 3 (presumably he means Doom 3, Doom is beginning to look dated) or STALKER and you shall have your mind changed by the sheer quality displayed there within causing such pain to your sense of mental wellbeing at being proved incorrect that you spontaneously weep.
you're wrong.wayne white said:exactly my point rupert,and do you people think that valve would release those awfull ss after this time just to look even worst in the eyes of the press?this game would have been cutting edge last september,not in mid 2004,sorry.
Rupert was being sarcastic.wayne white said:exactly my point rupert,and do you people think that valve would release those awfull ss after this time just to look even worst in the eyes of the press?this game would have been cutting edge last september,not in mid 2004,sorry.
Mechagodzilla said:If the game does not cut it for you, then why bother staying on a Half-Life 2 forum trying to convince others to feel worse about it?
>No, I'd say it's more of a good example of how the HDR will work but
>not how HL2 will look in general. There are limited textures and
>objects in that demo.
>
>Rick
>Valve
>
>-----Original Message-----
>From: ****** [mailto:**********************]
>Sent: Sunday, May 02, 2004 6:24 PM
>To: Rick Ellis
>Subject: Best representation?
>
>Hi Rick, I was just wondering, is the Source HDR video the best
>representation of how HL2 will look? Thanks, and keep up the good work.
there's no explanation for that, unless the first shots were fabrications. there's a drop in quality, simple as that.
Apos said:Most likely from a lower-detail setting rather than them inexplicably replacing all the high detail textures with low detail ones.
Styloid said:What does this quote mean? It's about graphics so it applies to this thread.
wayne white said:to all fanboys go read the gamespot preview,and please dont tell me they are biased or some other nonsense.
me said:If the game does not cut it for you, then why bother staying on a Half-Life 2 forum trying to convince others to feel worse about it?
me pretending to be wayne white said:hello fanboys look at gamespot but not other opinions,they were only somewhat less positive i am not biased,i am not a fanboy all fanboys look at STALKER DOOM3.
What would make it unbiased? The fact that it doesn't have any quotes, makes assumptions (that are incorrect), leaves out info that we've read of in magazines... it even complains about the game (driving off the cliff). It's as biased as anything that's pro-HL2.wayne white said:to all fanboys go read the gamespot preview,and please dont tell me they are biased or some other nonsense.
Mechagodzilla said:Rupert was being sarcastic.
Rupertvdb said:I am in total agreement with Spiffae by the by, i think that screenshots are useful to keep up interest but do not translate the true quality of a game, i thinm i have posted on this elsewhere describing the photo effect, you can capture a single moment and it just looks bizarre but when you see things running in motion they look amazing.
Valve are not stupid they would have no desire to shoot themselves in the foot by creating this anticipated game and then screwing it up, it's a reported 36 hours long (correct me pleae, i'm sure that's wrong) over 12 chapters (again), it has a brand new engine, incredible physics and whole new levels of graphical wizardry, doubting it on the basis of some low rent screenshots is folly.