B
Bsoul
Guest
I'm using blend textures on my displacement maps and i get this error when i compile to BSP:
When i change texture to 'normal' textures on my displacement map then i don't get an error like that
I can paint alpha in Hammer and everything looks good but compiling gives this error and ingame it shows only 1 of the texture
anyone knows what im doing wrong ?
Code:
Material NATURE/BLENDGRASSGRAVEL001A uses unknown detail object type coastline_redgrass02!
Material NATURE/BLENDROCKGRASS004A uses unknown detail object type coastline_redgrass01!
When i change texture to 'normal' textures on my displacement map then i don't get an error like that
I can paint alpha in Hammer and everything looks good but compiling gives this error and ingame it shows only 1 of the texture
anyone knows what im doing wrong ?