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Updates to Day of Defeat: Source and the Source Engine have been released. The updates
will be applied automatically when your Steam client is restarted. The specific changes include:[br]
Source Engine<ul >
[*]Fixed some video cards being incorrectly set to DX9 when they should have been DX8. This would cause a significant performance problem for affected hardware
[*]Changed refresh behavior of server browser. Old behavior was generating too much traffic when list was not open
[*]Fixed bug where VAC would sometimes hold onto .dlls after a game had been shut down completely[br]
[*]Fixed a crash which could sometimes occur immediately after launching a game
[/list]
[br]
Day of Defeat: Source<ul >
[*]Added the default mapcycle.txt to servers running Day of Defeat: Source[br][*]Fixed crash bug when using %s in your player name
[/list]
[br]
Source Dedicated Server<ul >
[*]Fixed bug in dedicated server engine that incorrectly displayed their anti-cheat status (servers were showing as insecure, but were running in secure mode)
[/list]
will be applied automatically when your Steam client is restarted. The specific changes include:[br]
Source Engine<ul >
[*]Fixed some video cards being incorrectly set to DX9 when they should have been DX8. This would cause a significant performance problem for affected hardware
[*]Changed refresh behavior of server browser. Old behavior was generating too much traffic when list was not open
[*]Fixed bug where VAC would sometimes hold onto .dlls after a game had been shut down completely[br]
[*]Fixed a crash which could sometimes occur immediately after launching a game
[/list]
[br]
Day of Defeat: Source<ul >
[*]Added the default mapcycle.txt to servers running Day of Defeat: Source[br][*]Fixed crash bug when using %s in your player name
[/list]
[br]
Source Dedicated Server<ul >
[*]Fixed bug in dedicated server engine that incorrectly displayed their anti-cheat status (servers were showing as insecure, but were running in secure mode)
[/list]