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FangsFirst said:blah blah
fantasiser said:Holy crapsticks theres no way in hell i was gonna read all of that. Jesus Christ man, replies dont have to be a thesis. And people with problems get respected if they say:
"you know, i didnt really like how you couldnt kill NPC's, does anyone else agree?" or something like that, not:
"This game f*ing sucks i hate it you cant even kill NPC's what BS im gonna tell all my friends that i like it up the ass", then they get dissed
i made the original comment, and haven't seen the replyBaal said:But if there is nothing to fail you..you're not in black mesa anymore, you're not being "watched" per-say, by people who employ you.
...uh...thanks?f|uke said:You just spent a lot of time defending the wrong guy. Welcome to the forums.
I've made much longer posts than that before, even on this board (let alone amongst my 30,000 or so posts on message boards around the net)fantasiser said:Holy crapsticks theres no way in hell i was gonna read all of that. Jesus Christ man, replies dont have to be a thesis.
Seriously, what IS the problem with the latter? It's not like they waltzed in and said "This sucks that I can't kill NPCs, you are a loser if you like this game."And people with problems get respected if they say:
"you know, i didnt really like how you couldnt kill NPC's, does anyone else agree?" or something like that, not:
"This game f*ing sucks i hate it you cant even kill NPC's what BS im gonna tell all my friends that i like it up the ass", then they get dissed
Yes, that's essentially it. Basically, maintain some level of maturity if you're going to go about being condescending--otherwise you're no better (and in fact, generally worse...at least "I hate this game" is not insulting anyone, or attempting to)Swift said:For the most part, I believe Fangs post was directed at just a few guys, who resorted to words like fag. Putting in words like "insane" or "idiotic" is perfectly acceptable. Its provides emphasis although it might lack any insight.
Oh, I will if it comes to that. I just felt the need to comment. I've had plennnnnnty of experience with message boards far and wide, and have been in my fair share of arguments. I'm just spoilt by close-knit communities and more literate attempts at argument than the examples you outlined...If you don't like what goes on, then leave. Thus is the nature of the beast that is internet messageboards, you can never change it, its human nature.
urseus said:You cant kill pivital characters, like alyx or some guy who you have to follow into a basement fair enough.
But that stupid chick that was sitting in a drain, "you go on, i have to wait for anyone else" i wanted to be able to blow her brains out. Her death would have done nothing to hurt the story.
Characters that you meet along the way, like a few pissy civilians or someone who is tending a wounded man, i want to be able to shoot.
Woah woah, let's hold on a secondProne said:Okay, dude. You are sick. Simple as that. Just hope you never get your hands on a gun. Or would you kill everyone trying to help you just b/c they are not your family or your boss?
Prone said:FangsFirst, I do actually know about the difference between real life and games. Both are my job Anyway, the way he is stating it, it is deeper than just killing in a game (to be honest, I think Postal 2 is one of the worst, sadistic games ever made, but that is my opinion. I dislike Manhunt aswell). In Half Life1 you had no real connection with the scientists. In Half Life 2 there are ppl helping you, they are more realistic and thinking about blowing a person's brains out, who sits in a tunnel to help you is sick, for me that is.
I have myself fought literally thousands of battles against such behaviour on the net because I think something like Doom 3 is not the same as Half Life 2 is, a game where you connect to ppl.
Violence and video games is a long argument and noone will win. I have written numerous features and articles about it so I know it's of no use.
I see 14 year old kids playing the merciless mod of Call of Duty and wonder what the world is coming to. Same goes for killing ppl who help you in Half Life 2, it just doesn't feel right.
And yes, I stand by it: I think he's sick. And I think it's something different with a convincing game like HL2 is.
my two.
To see the pretty gore effects, because you have a dark sense of humour, relieve frustration (often helpful people in games can be really annoying "unintentionally")...I dunno. It just amuses me personally in games, though I usually wait until after I finish and go back with cheats, etcProne said:Thing is, why splatter the brains of a person who has done nothing but help you?
Wooo...that might be hard. I read it waaaaaay back on their official site near the game's release...let me see about that though.Postal's developers are anti-violence? Didn't know. Could you link me to any sort of "proof" or something so I can read that myself?
I understand the translations issue, I've done a fair number. (and I just found Manhunt annoying and boring, heh)Well, we agree to disagree, I feel differently about games sometimes. When manhunt came out I wrote an article about violence and computer games (you could translate the title as "How much blood is good?", sounds cocky, well, it's german and direct translations suck )
Yeah, I gotcha.and although many disagreed, also a lot agreed. Kinda made me forget the angry emails I got with contents like "OMFG y00 l4M0r, I R sh00t0r y00 br4!n out! V10L3nc3 rulz!!!111!!!11!!". You get the idea, right? I'm used to have different opinions than others...
That's pretty awesome, congratulations, even if it is belatedThat article was the most read article for two months with about 2 Million readers
I can see that, but then I read most of those comments from my own perceptions, wherein I see it as "Game Character X was annoying so I wanted to shoot them, and since it's only a character, it's not the same as wanting to kill a PERSON."I just read between the lines and the way he talked about shooting the brains out from innocents gave me the shivers.
Why thanksI don't feel offended at all, seems like you have your arguments on a mature level.
in boldWe believe that violence belongs in entertainment products - not in the streets.
Wesisapie said:People dont want to be part of 'The Bold and the Beautiful'.
They dont want uncappable NPCs. They want freedom. There were so many more limits imposed on things compared to HL1. I'm going to come clean here. I loved the cloned barneys, the cloned scientists, the feeling of knowing you can kill one with no consequences, other than your own conscience haunting you.
I dont like these "dynamic" characters being shoved down my throat. there's a little thing called subtlety that the first game had in spades. And whats up with dog? he was in the game for like 2 seconds. smashes 2 things then flies away, then comes back and opens a door. great character there.
i loved going through the hazard course then at the end, having 2 barneys, 2 turrets that aim for nobody in particular, a scientist, and an mp5 stocked full of bullets and grenades.
POSSIBILITIES.
my favourite thing to do was to get him to open the door, shoot the scientist, then wait for the turrets to kill the barneys, then run and take the train to freedom. that was a great feeling. there were no physics, no main characters, just freedom and fun.
i know im gonna get flamed to hell for this but i really dont care.
Yeah, that was pretty surreal.DeltaBlast said:What's even more pathetic is the way barney is invincible in one of the last levels while your other swaud emembers are not. It looks really stupid..
Doombringer said:Fact of the matter is... for better or for worse... Valve has established Freeman as more of an actual character with HL2 rather than the vague scientist he was in HL1. HL1... he did what you wanted to do, basically. Now, he "wouldn't shoot his friends" and the like. Take it as you will.