SpoBo
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- Joined
- May 20, 2003
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It can handle way more then four .. It could even handle 64 players .. altough it would require the server to be an actual cluster and everybody would be force to play on a PV 5gig and a Radeon 1200 Pro Ultra .. since it's already uberlaggy with 4 players. This has a lot to do with the aimcode since it's per pixel and stuff. So no missing headshots tha-ere. That's cool though but it lags the server.Originally posted by Dux
I've read that the Engine can handle more than 4 player Deathmatch.