Ive desided that im better at maping maps for Counter-Strike:Source than for Half-Life 2. Could anyone tell me how i can make a good map or help me to improve my current map.
Its called cs_parkinglot..
Its a multi story car park, there are two stairwells on oppisite sides and two lifts in the center. One lift dosnt work so ppl can use it as a shaft to each floor. U are also able to walk up the car park via the road to the top floor.
The CTs start at the bottom floor and the terroists start at the top. The hostages will be located in a storage room at the top. There will be two ways in and one way out..
Hopfully i will have some screen shoots soon but its in the early stage..
Any other segestions.... Im trying to make it fair for both sides.
Its called cs_parkinglot..
Its a multi story car park, there are two stairwells on oppisite sides and two lifts in the center. One lift dosnt work so ppl can use it as a shaft to each floor. U are also able to walk up the car park via the road to the top floor.
The CTs start at the bottom floor and the terroists start at the top. The hostages will be located in a storage room at the top. There will be two ways in and one way out..
Hopfully i will have some screen shoots soon but its in the early stage..
Any other segestions.... Im trying to make it fair for both sides.