Bad^Hat
The Freeman
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- May 13, 2003
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... and make over $600k in a single night. :| (edit: An update on their Kickstarter page says they reached their initial goal in just over eight hours. Daaaang.)
Source: http://www.giantbomb.com/news/double-fine-raising-funds-for-new-adventure-game-updated/3973/
Kickstarter: http://www.kickstarter.com/projects/66710809/double-fine-adventure (Watch the video, it's great.)
Double Fine page with extra insane donation rewards that wouldn't fit on Kickstarter: http://www.doublefine.com/news/comments/the_double_fine_adventure-adventure_is_here/
As of the time of posting the fund is sitting at ~$650,000, with 33 days left on the clock. (pre-post edit: It's past 700k now. It's risen fifty thousand ****ing dollars in the time it's taken me to type this.)
This is fantastic news for anyone who's a fan of Double Fine or adventure games or Double Fine and adventure games, but also has some neat implications for gaming as a medium. Double Fine set out to see if crowd sourcing development funds (and feedback, from contributors) was a viable way to create a game without publisher or investor interference, and they've already proven the unholy **** out of step one. If they can deliver on this and make a product that the gaming scene takes notice of, and if other major studios latch onto this method, think of the kind of crazy shit we (by which I mean almost entirely other people) could fund and help create. By circumventing the traditional developer/publisher relationship, they have the freedom to pursue projects that they truly want to create and that people truly want to play, projects that might have otherwise been shrugged off as lacking mainstream appeal. Most importantly, they have the freedom to do so without the meddling influence of a publisher. Instead they'll have the meddling influence of avid gamers like you and me! Wait, shit, I was trying to make this sound like a good thing.
Important to note that $400,000 is relatively minor when it comes to game budgets, not to mention only $300k was actually going towards the game, the rest was for the documentary they'll be making about the development process. But hey, you gotta start somewhere.
If you're confused: shame on you. But also, Double Fine are a game development studio headed by adventure game stalwart Tim Schafer, also comprising an individual of no small point 'n' click prestige, Ron Gilbert. They're responsible for the single most underrated game of all time (as voted by the internet), Psychonauts, and some other stuff.
In related news, Notch, creator of the single most overrated game of all time (as voted by the internet), Minecraft, has offered to fund development of Psychonauts 2 with his untold millions, after Schafer mentioned off-handedly in an interview that he would totes make it if someone would just front the cash. Nothing has surfaced yet, but they're apparently talking. Very odd timing, as this came just a day or two before Double Fine launched their Kickstarter project, which had obviously been in the works for some time. That said, it bears mentioning that this isn't the first time Double Fine have received development funds from [strike]crazed millionaires[/strike] noble philanthropists.
So, thoughts?
Source: http://www.giantbomb.com/news/double-fine-raising-funds-for-new-adventure-game-updated/3973/
Kickstarter: http://www.kickstarter.com/projects/66710809/double-fine-adventure (Watch the video, it's great.)
Double Fine page with extra insane donation rewards that wouldn't fit on Kickstarter: http://www.doublefine.com/news/comments/the_double_fine_adventure-adventure_is_here/
As of the time of posting the fund is sitting at ~$650,000, with 33 days left on the clock. (pre-post edit: It's past 700k now. It's risen fifty thousand ****ing dollars in the time it's taken me to type this.)
This is fantastic news for anyone who's a fan of Double Fine or adventure games or Double Fine and adventure games, but also has some neat implications for gaming as a medium. Double Fine set out to see if crowd sourcing development funds (and feedback, from contributors) was a viable way to create a game without publisher or investor interference, and they've already proven the unholy **** out of step one. If they can deliver on this and make a product that the gaming scene takes notice of, and if other major studios latch onto this method, think of the kind of crazy shit we (by which I mean almost entirely other people) could fund and help create. By circumventing the traditional developer/publisher relationship, they have the freedom to pursue projects that they truly want to create and that people truly want to play, projects that might have otherwise been shrugged off as lacking mainstream appeal. Most importantly, they have the freedom to do so without the meddling influence of a publisher. Instead they'll have the meddling influence of avid gamers like you and me! Wait, shit, I was trying to make this sound like a good thing.
Important to note that $400,000 is relatively minor when it comes to game budgets, not to mention only $300k was actually going towards the game, the rest was for the documentary they'll be making about the development process. But hey, you gotta start somewhere.
If you're confused: shame on you. But also, Double Fine are a game development studio headed by adventure game stalwart Tim Schafer, also comprising an individual of no small point 'n' click prestige, Ron Gilbert. They're responsible for the single most underrated game of all time (as voted by the internet), Psychonauts, and some other stuff.
In related news, Notch, creator of the single most overrated game of all time (as voted by the internet), Minecraft, has offered to fund development of Psychonauts 2 with his untold millions, after Schafer mentioned off-handedly in an interview that he would totes make it if someone would just front the cash. Nothing has surfaced yet, but they're apparently talking. Very odd timing, as this came just a day or two before Double Fine launched their Kickstarter project, which had obviously been in the works for some time. That said, it bears mentioning that this isn't the first time Double Fine have received development funds from [strike]crazed millionaires[/strike] noble philanthropists.
So, thoughts?