ray_MAN
Tank
- Joined
- Aug 14, 2003
- Messages
- 4,655
- Reaction score
- 2
I am under the impression that a lot of people is talking without having really played the game. So my question is to buyers and players: are you enjoying the game? No haters or fanboys, please.
The game is "enjoyable", yes. However, it is FAR different from DA: O in many aspects. And I'm not sure how I like that.
The entire first act, you're wondering if you should bump up the difficulty. If you remember from DA: O, the game was difficult even on "Normal". That's not the case in this game, in which you end up one-shotting many enemies and never really struggling in any fights. The game does ramp up in difficulty as time goes by though, and now that I'm about 12 hours into the game, I am being challenged a lot more.
The combat is fun, but I'm starting to get slightly bored with doing the same keystrokes every time. It's like they took the combat from DA: O, and then decided to make it more flashy. It has lost its tactical feeling for me, so you will find a formula to kill enemies and you'll generally stick to that.
The graphics are fine, but they definitely could be better. I'm not playing with everything on their highest settings (I have AA and anisotropic off), but you can really tell that the engine is old when you see the low-res textures and low-polygon counts. The next DA could really benefit from a graphics upgrade.
And now the story - the most important part of an RPG in my opinion. For me, the story is a bit meh. I really don't feel like I'm playing the game for a purpose, like I was in DA: O. I'm forced and strung along to do side quests that I probably would do anyway, but I'd like to have the choice. At my point in the game currently, I can sort of see that I might become a more integral part to the story, but I can only hope. The storytelling is pretty good though, and I like the direction that Bioware took in order to achieve that.
Some other notes:
-The dialogue wheel does let you make choices and be an ass-hole, but it's really not revolutionary. Some choices are completely inconsequential, whereas the ones that matter pretty obvious. It's been done before in most of Bioware's games, so don't expect anything different.
-The character models look pretty good, but they too can benefit from a graphics upgrade. The facial animations are great though.
- My biggest gripe with this game is that every single cave, dungeon, and house is EXACTLY the same. It is the same map, but some doors are shut in one instance while they may not be in another. It's to the point that I know where almost all of the crevasses are where you can find loot (tip: if there is a dead-end, there is some sort of loot there).