IGN
and at least one bright point:
Sad day for Adventure games.
I can't help to think that the dumbing down of the gameplay was maid because of the game's Xbox version , though , a large part of it does seem to be the result of the developer to add action elements. It sounded weird , but the thought was they would be able to pull it off , but as it seems , action can't work in game like these and moreover when the review says the action system was underdeveloped.
Another game is ruined.
There isn't much opportunity anymore to play adventure games that share the qualities of new and good, and Dreamfall seemed like it might break some new ground for the genre. Unfortunately, it doesn't
While Dreamfall attempts to incorporate action elements, it just doesn't work. The stealth and battle systems are woefully underdeveloped. This wouldn't have been a big deal if there was still an enjoyable array of puzzles, but those too were drastically simplified. It almost seems as though design decisions were made to scale back the puzzles to make way for the awful action elements.
and at least one bright point:
hile the gameplay has been drastically simplified, the story remains as engaging as ever.
Sad day for Adventure games.
I can't help to think that the dumbing down of the gameplay was maid because of the game's Xbox version , though , a large part of it does seem to be the result of the developer to add action elements. It sounded weird , but the thought was they would be able to pull it off , but as it seems , action can't work in game like these and moreover when the review says the action system was underdeveloped.
Another game is ruined.