PriNcE oF SpAcE
Tank
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(sub-title: "hopefully not!")
well by now I guess all the people who wasn't warned in time to prevent the DX2 download ending up on their hard-disc is aware that the AI in this game, put lightly, is pretty crap.(and pretty much every aspect of the game matches this)
well...I'm a firm believer in always trying to look at the bright side of things, and turning bad in to good(as much as it's possible)...and no I'll say this right now, I can't turn DX2 good(sorry if I got your hopes up) but I think I might make people laugh a little(not that manic laughter when you first played the demo thru!) and perhaps lighten the mood a little concerning this title, that I do belive Nostradamus mentioned somewhere in his doomsday-rambles...
well...personally I found something good about DX2...probably not in the way that the developers wanted it, but nonetheless I found something good....DX2 has the ability to make me laugh...maybe it's a little harder if you were a huge fan of this game serie...personally I never got around to care for the title that much...fortunately. anyways...that's what I'm here...trying to cheer people up. so with no further ado:
the brilliant first chapter can be found here:http://www.halflife2.net/forums/showthread.php?s=&threadid=14764&perpage=15&pagenumber=12
where you will most likely also find other lovely anecdotes concerning this wonderfull game...
and chapter 2&3 is right here:
chapter 1
this first story is about how enemies in DX2 react to gun fire and trown objects or gun fire at objects. well...first I will explain what I think was the developers intention with this. I think the developers wanted the player to able to throw objects to distract enemies...well so far so good. since objects go wack when you shoot them it often have the characteristics of a thrown object...so far so good(except for the objects going wack of course). unfortunately it seems that guards etc. priotize this over actual gun fire...this means that if you shoot a barrel or something the guard will be alarmed...so far so good. unfortunately the guard(s) won't start to investigate the area from where the shoots came...instead they will start searching the area where the bullet hit(not sure if it works for every surface or if it has to be moveable objects) needless to say this is dumb...and here is why:
The story of the flame o' doomtm
the scene: two guards is standing around when an intruder descides to shoot a gas bottle.
guard1: so Earl...have you shaved today?
guard2: no....why?
guard1: I dunno...you look different...
guard2: how?
guard1: I dunno...you look kinda sexy
guard2:*uneasy stare*...
*gun fire erupts* BLAM BLAM!
guard2: *sigh of relief* did you hear that? sounded like gun fire!
guard1: yeah...lets go investigate!
guard2: yes lets do that....*walks off*
guard1: but Earl...the gun fire came from over there*points*
guard2: yes I know....all the more reason to go and investigate the gun fire over here*points* where I heard another noise...
guard1: but...
guard2: don't question my logic! just follow!
guard1:...
*the two guards comes across a gas bottle leaking lethal burning fuels o' doomtm*
guard2: now look at that! I'll bet you that our intruder is hiding inside that LETHAL FLAME O' DOOM...if not you can call me stupid! anyways stay here while I'll go find him!
guard1:*excited* you go girl!
guard2: *uneasy stare* yeah...whatever....*slowly appraoches the LETHAL FLAME O' DOOM...then enters the LETHAL FLAMES O' DOOM*
guard1: ...
guard2: *catches flames* AAAAAAAAAAAARRGHH AAAARGH IT BURNS IT BURNS!!!! WATER WATER!!! AAAAAARRRGG!!! MOMMY!!!! AARRRG!!*dies*
guard1: oh no! EARL!!!!
guard2:*nice and crisp*
guard1: you'll pay for this you...you...you intruder! don't think you can fool me! I know you're in there somewhere!*leaps into THE LETHAL FLAME O' DOOM*
*catches flames* AAAAAAAAAAAARRGHH AAAARGH IT BURNS IT BURNS!!!! WATER WATER!!! AAAAAARRRGG!!! MOMMY!!!! AARRRG!!*dies*
the end.
chapter 3
to be honest I don't know what the developers wanted with this...maybe showing of how bad you can make AI? I don't really think there's an escuse for this next installment. anyways in the master gob trainers room(the one training gob-zilla) there's some LETHAL GOO O' DOOM on the floor...and apparently the gob-trainer reacts very weird to gun fire or she is suffering from a severe depression.
the story of the gob-trainer and a pile o' goo
Gob Trainer: *serving chopped cat to her Gob*whose my little gobsie...whose my little gobsie!!? yeah that's right you're my little gobzie!!!
Gob: Growl*obviously thinking "stupid bitch"*
*gun fire erupts...lets just pretend that it's the incident from before*
Gob-trainer: oh my! that sounded just like gun fire...maybe somebody is commingto shoot my lil' gozie dead!
gob: growl*obviously thinking "if only I was THAT lucky"*
Gob-trainer: well don't you worry mommy here's to protect you....now, where did I leave that "villians handbook for dummies"? I can't really remember the procedure when someone's breaking an entry...
Gob:growl*obviously thinking "Oh my god!"*
Gob-trainer: oh well...I think I can handle myself without that book...afterall I'm not STUPID am I?
Gob:...
Gob-trainer: ah! now I've got it...I think I'll step on to this dangerously glowing pile of LETHAL GOO O' DOOM...*steps on to pile* AAAARRG it's eating my feet!!! OH MY GOD!!!! AAAAAAARRRGHHH it must be something poisinous or something...can't stand the pain AAAAAAAARRGGHHH!!!!*keeps standing on the pile of LETHAL GOO O' DOOM* AAAARRRGGHHH*keeps screaming* AAAAAARRRGHHH!*dies*
Gob: growl*obviously thinking "HAHAHAHA stupid bitch!"*
and this concludes the story on how DX2 is likely to have the worst AI ever...hope you enjoyed it. please share you slightly exagerated DX2 stories o' mishaps and other silly stuff.
ps. yes I was very bored and should get a life.
well by now I guess all the people who wasn't warned in time to prevent the DX2 download ending up on their hard-disc is aware that the AI in this game, put lightly, is pretty crap.(and pretty much every aspect of the game matches this)
well...I'm a firm believer in always trying to look at the bright side of things, and turning bad in to good(as much as it's possible)...and no I'll say this right now, I can't turn DX2 good(sorry if I got your hopes up) but I think I might make people laugh a little(not that manic laughter when you first played the demo thru!) and perhaps lighten the mood a little concerning this title, that I do belive Nostradamus mentioned somewhere in his doomsday-rambles...
well...personally I found something good about DX2...probably not in the way that the developers wanted it, but nonetheless I found something good....DX2 has the ability to make me laugh...maybe it's a little harder if you were a huge fan of this game serie...personally I never got around to care for the title that much...fortunately. anyways...that's what I'm here...trying to cheer people up. so with no further ado:
the brilliant first chapter can be found here:http://www.halflife2.net/forums/showthread.php?s=&threadid=14764&perpage=15&pagenumber=12
where you will most likely also find other lovely anecdotes concerning this wonderfull game...
and chapter 2&3 is right here:
chapter 1
this first story is about how enemies in DX2 react to gun fire and trown objects or gun fire at objects. well...first I will explain what I think was the developers intention with this. I think the developers wanted the player to able to throw objects to distract enemies...well so far so good. since objects go wack when you shoot them it often have the characteristics of a thrown object...so far so good(except for the objects going wack of course). unfortunately it seems that guards etc. priotize this over actual gun fire...this means that if you shoot a barrel or something the guard will be alarmed...so far so good. unfortunately the guard(s) won't start to investigate the area from where the shoots came...instead they will start searching the area where the bullet hit(not sure if it works for every surface or if it has to be moveable objects) needless to say this is dumb...and here is why:
The story of the flame o' doomtm
the scene: two guards is standing around when an intruder descides to shoot a gas bottle.
guard1: so Earl...have you shaved today?
guard2: no....why?
guard1: I dunno...you look different...
guard2: how?
guard1: I dunno...you look kinda sexy
guard2:*uneasy stare*...
*gun fire erupts* BLAM BLAM!
guard2: *sigh of relief* did you hear that? sounded like gun fire!
guard1: yeah...lets go investigate!
guard2: yes lets do that....*walks off*
guard1: but Earl...the gun fire came from over there*points*
guard2: yes I know....all the more reason to go and investigate the gun fire over here*points* where I heard another noise...
guard1: but...
guard2: don't question my logic! just follow!
guard1:...
*the two guards comes across a gas bottle leaking lethal burning fuels o' doomtm*
guard2: now look at that! I'll bet you that our intruder is hiding inside that LETHAL FLAME O' DOOM...if not you can call me stupid! anyways stay here while I'll go find him!
guard1:*excited* you go girl!
guard2: *uneasy stare* yeah...whatever....*slowly appraoches the LETHAL FLAME O' DOOM...then enters the LETHAL FLAMES O' DOOM*
guard1: ...
guard2: *catches flames* AAAAAAAAAAAARRGHH AAAARGH IT BURNS IT BURNS!!!! WATER WATER!!! AAAAAARRRGG!!! MOMMY!!!! AARRRG!!*dies*
guard1: oh no! EARL!!!!
guard2:*nice and crisp*
guard1: you'll pay for this you...you...you intruder! don't think you can fool me! I know you're in there somewhere!*leaps into THE LETHAL FLAME O' DOOM*
*catches flames* AAAAAAAAAAAARRGHH AAAARGH IT BURNS IT BURNS!!!! WATER WATER!!! AAAAAARRRGG!!! MOMMY!!!! AARRRG!!*dies*
the end.
chapter 3
to be honest I don't know what the developers wanted with this...maybe showing of how bad you can make AI? I don't really think there's an escuse for this next installment. anyways in the master gob trainers room(the one training gob-zilla) there's some LETHAL GOO O' DOOM on the floor...and apparently the gob-trainer reacts very weird to gun fire or she is suffering from a severe depression.
the story of the gob-trainer and a pile o' goo
Gob Trainer: *serving chopped cat to her Gob*whose my little gobsie...whose my little gobsie!!? yeah that's right you're my little gobzie!!!
Gob: Growl*obviously thinking "stupid bitch"*
*gun fire erupts...lets just pretend that it's the incident from before*
Gob-trainer: oh my! that sounded just like gun fire...maybe somebody is commingto shoot my lil' gozie dead!
gob: growl*obviously thinking "if only I was THAT lucky"*
Gob-trainer: well don't you worry mommy here's to protect you....now, where did I leave that "villians handbook for dummies"? I can't really remember the procedure when someone's breaking an entry...
Gob:growl*obviously thinking "Oh my god!"*
Gob-trainer: oh well...I think I can handle myself without that book...afterall I'm not STUPID am I?
Gob:...
Gob-trainer: ah! now I've got it...I think I'll step on to this dangerously glowing pile of LETHAL GOO O' DOOM...*steps on to pile* AAAARRG it's eating my feet!!! OH MY GOD!!!! AAAAAAARRRGHHH it must be something poisinous or something...can't stand the pain AAAAAAAARRGGHHH!!!!*keeps standing on the pile of LETHAL GOO O' DOOM* AAAARRRGGHHH*keeps screaming* AAAAAARRRGHHH!*dies*
Gob: growl*obviously thinking "HAHAHAHA stupid bitch!"*
and this concludes the story on how DX2 is likely to have the worst AI ever...hope you enjoyed it. please share you slightly exagerated DX2 stories o' mishaps and other silly stuff.
ps. yes I was very bored and should get a life.