DigiQ8
Tank
- Joined
- Jul 6, 2003
- Messages
- 5,955
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http://www.ritualistic.com/games.php/sineps/info_dyndiff.php
Thats pretty good
Thats pretty good
The Dynamic Difficulty system basically works in cycles. The game watches how you are doing in combat, keeps statistics on everything you do, and attempts to change the game to reflect your play style. There are multiple advisors watching specific play parameters, and making recommendations on how to change the game. Each advisor can recommend a variety of changes to make the game easier or harder if need be. The decision maker picks a few of these and then monitors to see if the changes have an effect.