Each map needs more spawn locations!

Raziaar

I Hate Custom Titles
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I have been in servers with 64 player limit... and with all 64 slots filled. Amazingly good ping still, but the problem was, only 40 people were actually allowed to play, each side could only support 20 players because of the limited spawns. The steampowered forums have search feature disabled, so I couldnt find whether or not they plan on increasing the map's spawn locations to accomodate the 64 players possible.

Anybody have any idea?
 
The map makers think that their maps are too small for 64 players. They put a limit of how many people they think is sensible
 
James Isaac said:
The map makers think that their maps are too small for 64 players. They put a limit of how many people they think is sensible

And the Dust2 spawns are borked, anyway doesn't matter: most official 1.6 maps were 10vs10 but they were modded server-side to have more spawn points, I'd say in a few weeks someone will fix that for CS:S since the SDK is out.
 
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