Embrace Your New F.E.A.R. Interview.

As for the Penetrator - is that really the kind of weapon a highly-trained Delta operative would want to use in an intense close-quarters combat situation? Nailing people to walls?
Yes, and I vote for "Killdozer" as the new game name.
 
If Project Origin doesn't get chosen, the voters in general are officially retarded.

New game direction sounds good. I'm actually replaying FEAR right now, so this is pretty nifty timing.
 
If Project Origin doesn't get chosen, the voters in general are officially retarded.

New game direction sounds good. I'm actually replaying FEAR right now, so this is pretty nifty timing.
omfg QFFT (quoted for ****in truth)
 
Hope they go for c.h.u.c.k.n.o.r.r.i.s. lol

Fear was one kick ass game!
 
Nice, the first FEAR was a very decent game and I loved the atmosphere created, but I would like more replay value. I mean I first completed it like at the start of this year and have only gone back now for another run through, the action is great but it was the horror aspect that made it more interesting, and when you know what to expect around each corner, then it looses its edge. Which is why I waited so long before replying it, so I forgot about a lot of the different scenes.

The relationship between the two is that the horror elements are a palette cleanser that resets the player's emotional state, and allows the kinetic aspects of the next combat to land with more force.

Using Valve's tactics here I see, except its the horror states rather than physics puzzles :D
 
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